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The following are all of the changes made from version 5.1.6 to version 6.0.0 of Srsly’s Complete Cooking Overhaul.

  • Amethyst Patreon Release Date: Feb 5th
  • Turquoise Patreon Release Date: Feb 26th
  • Public Release Date: March 4th

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SCCO Informational Doc. You can find the Info spreadsheet of all Tuning Additions and Changes Here, Some misc. information may not be listed, I will be slowly updating this document when I have time.

If you have any questions about specifics please let me know on Discord.

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Key:

  • - is a Removal
  • + is an Addition
  • / is a Change to a Current Feature
  • % is an EA Override addition or Change
  • * after a pack name means that pack is needed to see changes.

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Translations

/ The following translations have been added or updated in SCCO:

  • Chinese (Simplified) – Mieli
  • Chinese (Traditional) – Weili
  • French – TheKinaQueen
  • German – Risa
  • Dutch - GothiqueAngel
  • Italian – TheMoonGlitch
  • Russian – Origamika
  • Spanish – Dianuckethead
  • Czech – Xeria
  • Finnish –
  • Swedish – Lakire
  • Polish – NuSims
  • Portuguese (BR) – Henrique3011
  • Korean -

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SCCO DOC Changes

- The Harvestable Doc has been retired.

+ Srsly's SCCO Info Doc - 2024 - Moved all info from the harvestable doc to this one. This also includes more info about EA recipes and SCCO. Read the "About Doc" tab for more info.

Misc. Changes and Updates

+ SCCO 6.0.0 now requires "Cottage Living" expansion pack. This is the only pack requirement needed for the mod, all other packs have optional files. This is because I will be removing any SCCO duplicate ingredients that can be found in this pack and will be using more asset/features that came with this pack in future updates. [What is required about cottage living? Grocery Delivery, and Milk/Eggs/Cheese/Bread at the moment. If you do not have cottage living, you will need the legacy SCCO ingredients or ones from another compatible creator.]

/ Greenfield Grocery store has been updated on the gallery for version 6.0.0 of SCCO. This includes the bare bones store, with some empty shelves for you to add your choice of items by EA or other creators. 

Script Changes

+ A new script has been developed to allow custom enum tags to be accepted for the "Home Chef Hustle" prepped ingredients. (Special thanks to Carl for his help). You will now be able to use any SCCO custom tags for the "Fresh vs Prepped" swap.

+ Added new version number to SCCO version cheat. You will now be able to find your version number. 

+ Added new enum tags for new and future ingredients.
ATTN Creator Notes: Some tags have been added so that a tag can be used instead of listing out ingredient requirements with object definitions. This way (example) if 3 people make different types of potatoes. The "Any Potato" tag can be used. With these changes, you should never have to call for a object ID for a recipe. If you see something missing, or a tag you would like added please message Srsly to add it.

Purchase Menu Changes

/ Changed to items listed in purchase menus via tag instead of ID. This way other creators that simply add my purchase menu tags to their items will show directly in the purchase menu.

Ingredient Changes & Updates

+ Added new ingredient "Cake Frosting", comes in 2 flavors currently. Chocolate and Vanilla.

+ Added new ingredient "Broth/Stock', comes in 3 flavors currently. Chicken, Beef, and Veggie.

- All "packaged ingredients" have been removed. You now purchase the singles directly when grocery shopping. In some cases, it was best to leave the "packaged ingredient" that has to "open for ingredients. These items include: Cream Snack Cakes, Bolt Protein Bar, Bolt Energy Bar, Sodas/Canned Drinks.

/ All "single ingredients" now use their previous packaged ingredient texture and mesh.

/ All SCCO ingredients have been re-tagged, so they will accept tags added by newer packs for misc interactions/storage sorting/etc.

- Some ingredients have completely been removed, as EA has released a version of this item. This includes: Milk, Plant Milk, Cheese, Bread, Mayonnaise, Eggs, Budget Jam, Budget Sauce. 

- Removed the following ingredients as they are only used for custom recipes. These will be re-released with those custom recipes updates. Ingredients Includes: Plasma Marmalade, Key Lime Preserves, Poptarts, Chips, Bagged Candy.

- Removed crafted dough as an ingredient. As the crafted version of dough is now included with the "Home Chef Hustle" pack, and future additions to crafted dough will be through this packs feature. I have left the un-crafted buyable only version of dough for those without the pack.

- Pork as a single ingredient has been removed and condensed into "red meat" since it is a red meat by definition.  Anything that calls for the "Any Pork" tag will accept SCCOs "Wrapped Red Meat".

- Shrimp as a single ingredient has been removed and condensed into a new ingredient called "Wrapped Shellfish". Fishable shrimp will be added to my "Fishing Expanded" mod instead in the future.

/ Some ingredients have been re-named and their usage tags changed.

/ Some EA ingredients have been overridden to fix issues, make adjustments to the texture/mesh/tuning, or to add features that were on their past SCCO version. This Includes: Wrapped Red Meat, Wrapped White Meat, Flour, Sugar. (These ingredient files will be signified by the word "OVERRIDE" in the file name.)

+ Ingredients that should work for the "Prepped Ingredient" swap from "Home Chef Hustle" will now be accepted. You will be able to use the "Fresh, Prepped, or Both" ingredients toggle.

% Overrode the following EA instances for 2 debug unused fruits and flowers so they will not show in purchase menus, since they do not actually work for anything: 00000000000055AD, 00000000000055A4, 00000000000055B0, 0000000000010254.

% Overrode EA flour, sugar, wrapped red meat, wrapped white meat to give new tuning/strings/slot size/textures/meshes

/ All SCCO ingredients can be found in the "Retail" objects section of build/buy again when on a retail lot. So you can quickly stock your stores. 

Menus & Recipe Changes & Updates

/ Expanded EA recipes (i.e - Missing EA serving sizes) will not currently be listed to be able to be crafted. These will be coming back in a future update. More additions to these need to be made to have them working for the new "Prepped ingredients" introduced with "Home Chef Hustle". TL;DR - you will only be able to make EA's default serving sizes for each dish at this time.

/ Dessert as Baking is temporarily not available. As all new recipes have been remade for other updates, further changes need to be made for these items to be accepted as "Baking" skill instead of the "cooking" skill. Any items that are baking found in cook menus will be moved to the bake menu after these changes are made in a future update. 

/ All EA StartCrafting has been separated by pack. For ease of use updates, and to remove any tuning for packs you do not have. 

/ All EA recipes and expanded EA SCCO recipes have been re-made from scratch. 

/ All EA/Expanded recipes now use EA prices at this time. These will be adjusted in the future to make a bit more sense. When these price changes happen, all recipes will be priced realistically with you paying what you might in the real world for each serving.

/ All recipes will now use the "Home Chef" prepped items when available so you can swap them out for fresh ingredients to reduce your cooking time.

Enum Tag Changes & Updates

+ Added new tags for some EA items that were missing so any creator that uses SCCO as a resource can use a custom tag instead of a object ID when creating a recipe. Example: If 5 creators make a carrot, the "Any Carrot" tag will accept those 5 creators carrots and EA's carrot. 

+ Added a few more new ingredient tags, see the SCCO doc for these new listings. Most are for future projects or ingredients coming.

- EA Adjustments has been retired, all EA adjustments from SCCO and SCCOR will now be made via python and minimal EA object overrides. This way you can use items from other creators, and as long as they have the same override ID they will have the correct tags needed to work with SCCO. Note: You still cannot use more than 1 override for 1 object/ingredient.

+ Enum changes will be made to SCCOR when the first update to SCCO is posted for release. For those that use the resource and wants to use these tags before SCCO goes public.

Add-ons Notes, Changes, and Updates

Notes: All "add-on" files once found in SCCO have been added into the main mod, or removed to a separate download "Legacy File". These files will remain updated for the time being, but will be either updated or removed and made standalone in the future. 

- Chip Displays has been removed, along with the custom recipes for bag of chips. These are being re-released as a stand alone file. 

- Cowplant Milking has been removed, it will be re-worked in the future with the new requirement of Cottage Living with SCCO. 

- The Drink Machine has been removed, along with the custom recipes for the drinks. These are being re-released as a stand alone file.

- Harvest SCCO Meats from the Eco Lifestyle meat wall has been removed, as changes to SCCO meats have been made in this update.

- Seed Packet Display has been removed, you can get this item soon with the "Purchase Custom Seeds" mod if interested. Keep an eye out for this update. 

- Grocery Savings Personal Banks has been removed, these will be remade with new features and re-released as a standalone download.

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