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The following are all of the changes made from version 4.2.2 to version 4.5.0 of Srsly’s Complete Cooking Overhaul.

  • Patreon Release Date: December 2, 2021 (maybe the 3rd)
  • Public Release Date: December 16, 2021

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    SCCO Informational Doc.

    You can find the Info spreadsheet of all Tuning Additions and Changes Here, Some misc. information may not be listed, I will be slowly updating this document when I have time.

     If you have any questions about specifics please let me know on Discord

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Key:

  • - is a Removal
  • + is an Addition
  • / is a Change to a Current Feature
  • % is an EA Override addition or Change
  • * after a pack name means that pack is needed to see changes.

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New/Edited Ingredients



/ All single ingredients with SCCO have been remade. These include new instance numbers. The packaged ingredients that must be opened before use will now give these new ingredients.

/ Meshes for many ingredients have been changed.

+ Added "crafted" versions for the following ingredients. You will be able to make these at home right from the "Craft Ingredients" menu on any fridge: Bread, Cheese, Dough. These items do EXPIRE. So they will go bad like normal foods you cook. When opening a "Packaged" item from the store of these items, they will give you these new versions that expire like real food.

+ The following drink ingredients can now be drank directly: Orange Juice, Cold Brew, Milk, Cowplant Milk. 

/ All ingredients now use small slots, and have repeated placement turned on (like plants) so you will be able to stock shelves quickly. 


New Cottage Living Canning Ingredients



Note: there will be more coming in the future.

+ Added "Budget Jam" that can be crafted from the "Canning" menu. This menu can now be found under "Craft Ingredients".

+ Added "Budget Sauce" that can be crafted from the "Canning" menu. This menu can now be found under "Craft Ingredients".

+ Added "Butter" that can be crafted from the "Canning" menu. This menu can now be found under "Craft Ingredients".

+ Added "Cream" that can be crafted from the "Canning" menu. This menu can now be found under "Craft Ingredients".

+ Added "Cream Cheese" that can be crafted from the "Canning" menu. This menu can now be found under "Craft Ingredients".

+ Added "Ketchup" that can be crafted from the "Canning" menu. This menu can now be found under "Craft Ingredients".


Bug Fixes



This update includes a lot of small bug fixes. Special thanks to SarahWhite42 for compiling a list of things I needed to fix. 

/ Fixed all recipes that said the name of the item instead of the serving size (i.e single/family/party) all recipes should now say which serving size you are trying to choose.

/ Fixed some missing serving sizes. Some items were missing a serving size from the crafting menus. All recipes should now have all serving sizes available. (Some items, like breads do not have a medium serving via EA. These will be coming in a future update.)

+ Added recipes that were 100% missing from the mod, including: Chocolate Souffle, Lactose Free Fruit and Yogurt Parfait. 

+ Added Remedy of the Ancients back to the stove/fridge. So you can now make it on stove/fridge/grill to cure your Jungle Adventure ailments. 

/ Fixed the typo on the "San Myshuno" cookbook.

/ Fixed custom menus showing doubled on the Dream Home Decorator ovens.

/ Custom Pineapple Ice Cream now calls for the pineapple ingredient. 

Menu Changes



/ Microwave quick meals menu on the fridge no longer says cook, now says "microwave".

/ The Cottage Living "Canning" menu can now be found under "Craft Ingredients" menu. 

/ The SCCO Custom "Canning" menu can now be found under "Craft Ingredients" menu.

/ When opening a packaged grocery item the interaction now say "Open for Ingredients".

Greenfield Grocery Lot



/ Lot has been updated to version 5. This incudes all the new/updated ingredients fully stocked and sellable. Special thanks to Kamidus for his help stocking shelves.

Removal 



- The "Drink Machine" addon has been temporarily removed. This item is getting a rework. 

Known Bugs



- Some single ingredients are not being transferred when using "Transfer Inventory" mods. This is being looked into.

Files

Comments

Anonymous

Super excited but cringed a bit about having to remove everything from my grocery store - that's gonna be a chore to put back lol. Incredible work as always, thank you!

Anonymous

I love that we can craft some of the grocery ingredients now. Thank you!

Anonymous

where do i download the 4.5.0version please

SrslySims

You can try swapping the mods out without the reset but I can't really tell you what issues might come of it. Tbh it should be fine if you dont do the reset, but if you see issues with the ingredients opening/etc you would need to do one. But all items that aren't opened from a package that you have in your store will for sure 100% have to be replaced.

SrslySims

It will be out later today I haven't been to bed in over 24hours so I'm going to take a nap before uploading, since I don't want to mess up the file merge. Keep an eye out. You will always find the posts here on Patreon.

Anonymous

ok thanks just was not sure

Wendy Hubble

Go get some sleep!! We can wait until you are rested :)

A.E Romst

Does the cook for me and cook by type in the new version or do we still need to use the 4.0 version?

SrslySims

You will still need to use the previous version from 4.0. These features are being re-vamped with an overhaul of all the EA fridge/stove menus. This update probably wont be ready until after the first of the year. The 4.0 version of "Cook for Me" and "Cook by Type" are still working. Just not for the "Simple Living Lot Trait" that came with cottage living. :)

Bessy

Hi the "drink machine add on" is that the juice-o-matic? Because I realized in version 4.1.2 which I have, even if we have the raw ingredients we still have to pay for the drinks. The delta tag is missing from the xmls

SrslySims

Nope not the same item, but thanks for letting me know about the juicer I will get this fixed!

Bessy

Also will it be possible to craft fruit pectin and a carton orange juice with raw ingredients in the update?

SrslySims

Not currently but they will be in the next batch of craftable ingredients along with pastas. I will be making new craftable (and non) ingredients a little each update. I hope to have a list of all these soon to share. Most current scco ingredients will be getting a crafted version. I will also be making different types of things. Like multiple kinds of flour, sugar, cereals, etc. As well as fun snacks and recipes to match.

Bessy

Oh wow excited for the upcoming updates. You work really hard. Your mod has literally saved my gameplay and that's not an exaggeration. EA needs to hire you.

Bessy

Sorry 1 last question, because you will be introducing new instance numbers do modders that use your tags need to update their mods? Just need an idea if I need to update some of my other mods as well like icemunmun's functional mill and piedpiper's churn/grinder mods?

SrslySims

Most modders use my any tags, which don't change often. Items that called for a specific single (non packaged) ingredient will need to be changed. Like oj, poptarts, TV dinner etc. But I will be making any ingredient tags for every single scco item soon so modders will only need to use those tags and never a single specific item unless they want to. Example any orange juice tag will be added along with an any juice tag with more juice types coming.

MOLLORY

hi, why can't I join you on discord ??