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The following are all of the changes made from version 2.4.4 to version 2.5.0 of Srsly’s Complete Cooking Overhaul.


  • Patreon Release Date: May 29th, 2020
  • Public Release Date:  June 12th, 2020

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SCCO Informational Doc. 

You can find the Info spreadsheet of all Tuning Additions and Changes Here,

Some misc. information may not be listed, I will be slowly updating this document when I have time. 

If you have any questions about specifics please let me know on Discord

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Key:

  • - is a Removal
  • + is an Addition
  • / is a Change to a Current Feature
  • % is an EA Override addition or Change
  • * after a pack name means that pack is needed to see changes.

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2.5.3 Changelog - HOTFIX #2

- Removed "Harvestable Price Adjustment" optional file. This file will be fixed eventually and uploaded as a separate download to work with the mod.

/ Remade the "EA Tag Adjustments" file, all harvestables that have tag adjustments that were not working correctly in vertical planters are working now (yes, they actually are now).

- Removed the power requirement from ALL EA and Custom startcrafting interactions. You will no be able to see and click on the menus like "Cook" off the grid (OTG). You will now be able to actually make things such as salads and sandwiches in this menu while OTG.

- Removed the "Child" option on all EA menus. This was added for "Talented Sims Kids - Kids Cooking" mod. But it is no longer compatible with their most recent update. (*NOTE* if you use this mod, please remove it until they can maybe make a compatibility patch.)

+ Added the missing "Shop For" and "Grocery Subscription Service" menus that were missing on the City Living "Immesrsive Bend" computer.

- Removed vampire lore skill requirement on "Plasma Fruit Salad". 

+ Added all 2.5.0 added Discover University recipes to the "Taste First Univeristy Cookbook". You will no longer see any DU recipe until you taste first via cafeteria/marketstall or read the cookbook.

- Removed power requirement on Island Living BBQ Pit (woopsie) you can now use this OTG again! 


2.5.2 Changelog - HOTFIX

/ Fixed "Harvestable Price Adjustments" optional file. All EA harvestables now have their new tags to work in the Fizzer Drink machine and Vertical Planter in Eco Lifestyle. 

/ Fixed Tag Adjustments, also now has the correct tags for EA harvestables to work in the fizzer/planter in Eco Lifestyle.

/ Fixed "Grand Breakfast". You will now be able to take a single serving without getting and LE. You will also see it nested in the "Make Grand Meal" menu like it should be.


2.5.1 Changelog (1.63.133/134 patch)

/ Fixed "Shop For" menus only allowing you to buy 1 item at a time.

/ Fixed recipes that are learned via taste first by reading a cookbook. You will now actually learn the recipes again. 

/ Fixed "Rice and Been Burrito" medium from being listed by itself and unlocked in the cook menu. You will now need to read the Discover University* cookbook (or taste first) before learning all serving sizes.

/ Fixed rabbit holes error that caused an last exception when starting to travel, preventing the sim from leaving the lot.

/ Fixed power utility changes to all EA and Custom recipes. You will no longer get LE's about power. 

/ Fixed water utility changes to all EA and Custom recipes. All custom drinks now require power and water. The only exception is water, which only requires water.

/ Fixed missing "Vampire Don't Eat" loot on all EA recipes.

/ Fixed missing "Survivalist" loot on all EA recipes that use harvestables as an ingredient. 

/ Fixed power utility on make custom menus. All menus that use a machine that requires power will now be 100% grayed out until you have power on the lot.

+ Added the "Seed Packet Display" from my Greenfield Grocery Store lot to SCCO instead, it has been removed from Greenfield Grocery CC downloads. 

+ Added "Buy Custom Seeds" interaction to the "Seed Packet Display" if you use my buy custom seeds mod. This object will now allow you to buy EA and Custom seeds directly from it. 

/ Fixed less autonomous food and drink add-on to stop giving power utility errors.

+ Added new Eco Lifestyle custom recipes to the EA Cook/OTG Cook/Grill startcrafting menus. You will be able to make these new items. (*Note: recipes changes will be coming in the next update of SCCO for Eco Lifestyle. Once S4S is updated and released.)

/ "Grocery Subscription Service" feature is now an optional add-on for those that would like to not use this feature. You will find this in the "__SCCO Addons__(Optional)" folder when you download the 2.5.1 update.



2.5.0 Changelog (Pre Patch)

Bug Fixes 

/ Fixed error that would cause an LE when using the "Make Custom" menu on the bar.

/ Fixed Italian translations that were missing.


New Cookbook 

+ Added Island Living Cookbook, purchased from "Buy Cookbooks" on any bookshelf to learn new at home market stall foods from Sulani.


New Ingredient & Packages - Base Game

+ "Bottle of Ketchup" can be bought in "Shop For Groceries" > "Misc" menu. Can be opened to obtain 5 servings of Ketchup.

+ "Ketchup" used as an ingredient. Obtained from opening "Bottle of Ketchup".


New "Make Custom" Menus

+ Added "Make Custom" > "Grab Snack" to coolers. You will now be able to get quick custom snacks from the cooler.

+ Added "Make Custom" > "BBQ Pit Feast" to Island Living* BBQ Pits. (*No SCCO recipes at this time)

+ Added "Make Custom" > "Grand BBQ Pit Feast" to Island Living* BBQ Pits.  (*No SCCO recipes at this time) 

 

Expanded Recipes - Get Together

+ "Pain Au Chocolat"  can now be made at home. Found in the "Baking" menu on stove/fridge.   

+ "Cannoli"  can now be made at home. Found in the "Baking" menu on stove/fridge.    


Expanded Recipes - City Living

+ "Sakura Tea" can now be made at home on any "Tea Maker". Requires taste first from CL Event or Market Stall.

+ "Dark Tea" can now be made at home on any "Tea Maker". Requires taste first from CL Event or Market Stall. 

+ "Light Tea" can now be made at home on any "Tea Maker". Requires taste first from CL Event or Market Stall. 


Expanded Recipes - Seasons

+ "Hot Cocoa" can now be made at home on any coffee maker.

+ "Apple Spice Nog" can now be made at home on any coffee maker. 

+ "Iced Coffee" can now be made at home. Found in the "Grab Snack" menu on fridge.  


Expanded Recipes - Island Living

+ "Poke Bowl" can now be made at home. Found in the "Cook" menu on stove/fridge. Requires taste first from Cookbook or Market Stall.


Expanded Recipes - Discover University

+ "Mushy Peas" can now be made at home. Found in the "Cook" menu on fridge.

+ "Sausage Rolls" can now be made at home. Found in the "Cook" menu on stove/fridge.  

+ "Chip Butty" can now be made at home. Found in the "Cook" menu on fridge. 

+ " Beef Kebab Wrap" can now be made at home. Found in the "Cook" menu on stove/fridge.   

+ " Chicken Kebab Wrap" can now be made at home. Found in the "Cook" menu on stove/fridge.   

+ "Falafel Wrap" can now be made at home. Found in the "Cook" menu on stove/fridge.    

+ "Fattoush Salad" can now be made at home. Found in the "Cook" menu on fridge.  

+ "Tabbouieh Salad" can now be made at home. Found in the "Cook" menu on fridge. 

+ "Chocolate Croissant" can now be made at home. Found in the "Baking" menu on stove/fridge.  

+ "Cinnamon Roll" can now be made at home. Found in the "Baking" menu on stove/fridge.   

+ "Sweet Bread" can now be made at home. Found in the "Cook" menu on stove/fridge.   

+ "Cezve Coffee" can now be made at home. Found in the "Brew" menu on coffee maker.    

+ "Matcha" can now be made at home. Found in the "Brew" menu on tea maker.     

+ "Bicerin" can now be made at home. Found in the "Brew" menu on coffee maker.      


Compatibility - Custom Recipes 

[Note: The following recipes by other creators are not included. If you want them, you must download them individually.]

+ Added "Avocado Kale Salad" by IcyMunMun to "Make Custom" > "HomeStyle" menu.   

+ Added "Sarmale Cabbage Rolls" by IcyMunMun to "Make Custom" > "HomeStyle" menu.    

+ Added "Pineapple Upside Down Cake" by IcyMunMun to "Make Custom" > "Baking" menu. 

+ Added "Pineapple Rice" by IcyMunMun to "Make Custom" > "Baking" menu.  

+ Added "Dalgona" by IcyMunMun to "Make Custom" > "Coffee Maker" menu.  

+ Added "Star Bread" by Littlbowbub to "Make Custom" > "Baking" menu.  

+ Added "Mussels" by Littlbowbub to "Make Custom" > "HomeStyle" menu.  

+ Added "Grilled Cheese & Tomato Soup" by Littlbowbub to "Make Custom" > "HomeStyle" menu.  

+ Added "Chicken Alfredo" by Littlbowbub to "Make Custom" > "HomeStyle" menu.   

+ Added "Alfredo Vegetarian" by Littlbowbub to "Make Custom" > "HomeStyle" menu.    

+ Added "Japanese Fluffy Pancakes" by llazyneiph to "Make Custom" > "HomeStyle" menu.

+ Added "Avocado Egg Toast" by Oni28 to "Make Custom" > "HomeStyle" menu.

+ Added "Cherry Cream Cake" by Oni28 to "Make Custom" > "Baking" menu. 

+ Added "Strawberry Cake" by Oni28 to "Make Custom" > "Baking" menu. 

+ Added "Rose Pasta" by Oni28 to "Make Custom" > "HomeStyle" menu. 


Compatibility - Custom Objects

+ All KingZace "La Vie Est Belle Nectar, Liquor, and Wine Maker" wine bottles to "Shop For" > "Buy Drinks". 


Compatibility - Custom Harvestables

+ Added "Raspberry" by BrazenLotus to "Shop For" > "Buy Fruit, Herbs, Veggies" grocery shopping menus.

+ Added "Key Lime" by SrslySims to "Shop For" > "Buy Fruit, Herbs, Veggies" grocery shopping menus. 

+ Added "Arugula" by IcyMunMun to "Shop For" > "Buy Fruit, Herbs, Veggies" grocery shopping menus.  

+ Added "Cabbage" by IcyMunMun to "Shop For" > "Buy Fruit, Herbs, Veggies" grocery shopping menus.   

+ Added "Collards" by IcyMunMun to "Shop For" > "Buy Fruit, Herbs, Veggies" grocery shopping menus.   

+ Added "Kale" by IcyMunMun to "Shop For" > "Buy Fruit, Herbs, Veggies" grocery shopping menus.

Files

Comments

Sophia D

I was about to ask on discord two days ago will MunMun’s new harvestables and recipes be in the next update. Glad I was patient lol Can’t wait for all these cool updates!

SrslySims

This is why I wait till the end of the month for SCCO releases. So that I can get any last minute releases by others to add to the customs menus. :) I always do a round of checking before I get things ready.

Shandra Beaver

For Oni's recipies does Andrew’s Craft Enabler script and Leniad Menu Enhancer conflict with custpom food/drink interactions?

Sophia D

SrslySims, that is very smart on your end. I had a feeling that’s why you do end of month releases. Haha! I think I only worried because I was so anxious to make the new recopies 😂

SrslySims

No, but they are not needed if you use scco. I advise against using them as well. Andrew's crafting enabler is broken. But oni does have a cute little groceryll bad for their recipes!

SrslySims

You can always use the script for thefoodgroup menus for them to show up while you wait. The script is compatible with scco, I just advise it isn't needed because that's 2 sets of customs menus on ea objects. As for other creators their recipes are all on custom objects. I personally love everyone's custom objects and have them in my game.

Shandra Beaver

Thank you for clearing that up for me!!

Sophia D

Oh!!! Okay. I’ll have to keep that in mind next time. Thank you for the tip! 🙂

Evangelina Silvercloud

Wow, such a great update. Thank you very much for sharing and all your work. I hope you are fine. Stay safe. Best regards from Austria *waves*

Anonymous

I've been waiting for there to be a mod where i can make the DU coffees at home and i'm so grateful you included them! Can't wait until the 29th!

Charmbird

Amazingly huge update! Thanks for putting in the time/effort. You are appreciated!!!!!!😘

One_ShayLovely87

Can i just add that the gameplay would not be the same without your hard work. Thank you

Anonymous

i'm excited to be able to use the new alcohols without having the machine!

SrslySims

You will still need the machine to craft them, but yes. You so will be able to buy them as well as craft ;) Be sure to keep an eye out for kingzaces update.

Anonymous

Talented Sims Kids - Kids Cooking" mod is compatible as of June 10th

SrslySims

Was there another update outside of modthesims? Because I opened that download today and it overrides the same files now as SCCO, making it incompatible.

Anonymous

Not that I know of. When I downloaded the June 10th update, it said it was updated for compatibility with SCCO. I've been playing for five days with both mods installed and so far no issues.