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I love monster girls, especially ghost girls, and there are so many exciting flavors of ghosts! Last year I designed Ulna, a glowy green ghost that manifested around her skeleton. This year I'm designing a new ghost. I don't have a name for her yet, but she's in the style of a Victorian ghost—perhaps a curvy aristocrat that couldn't escape the guillotine.

The animation itself is in its early stages, but her design is established and I'm intentionally keeping it pretty simple to hopefully ensure I can finish it in time without much stress. I do want to include a climax sequence, with one aimed at her face and the other at her chest, so hopefully the simple nature of the loop will let me achieve that in time.

There's still a lot left to visually resolve for the scene, and a lot subject to change, but I wanted to at least give an idea of the character and the pose so far.

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