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All of the UI elements in the game so far have been placeholders, but I needed to start resolving it now that I'm about to focus on adding customization.

For the customization box, I reduced it to a collapsible tab on the right side, with Ashe and partner customization accessible on separate pages.

For the scene controls, I wanted to make it slightly more stylized than the other UI elements to stand out. There's still some room to change things stylistically, but I think it works for a first pass.

There are still UI elements outside of the scene that need to be resolved, but that'll probably happen much later, after I'm fully done with the scene.

For testers, the new UI as well as Sojourn voice lines, partner muting, and the ability to play the erection animation without immediately inserting have been added. I know these additions aren't super groundbreaking, but they needed to be done so that I can focus on adding new customization, which is coming up next!

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