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Slider Demonstration: https://uploadir.com/u/x7t778p8 

Usual caveats here: everything is still in development. UI is a placeholder, background/sound/facial animations aren't implemented yet, and everything is subject to change.

The slider controls that I implemented in Whitemane 3.0 are returning with some new functionalities! I wanted to make the scene even more controllable by adding a power slider, so you can have slow-but-powerful thrusts or fast-but-gentle grinding or anything in-between.

In Whitemane's Inquisition, I wasn't happy with putting all of Whitemane's customization into a separate box; it was fairly cumbersome to code and unintuitive to use for certain options. So for this game, basic customization such as Ashe's outfit can be toggled by simply clicking on each article. There will still be a separate box for less-intuitive customization, such as futa, tattoos, and beauty marks, but at least I'll be able to keep that UI element relatively lightweight.

 I still have quite a few plans for what I want to include in this scene, so I'll list some of the additions that I'm planning to add before staring the next scene:

  • Reactive sound/facial animations: Ashe reacts differently to different speed/power/depth settings
  • Vaginal & anal penetration options: If I can, I'd like to also include a transition animation between the two options
  • Idle/Intro sequence: Similar to above, I'd like to make a seamless transition into the penetration scene if I can
  • Internal/External climax sequences: If I'm feeling really bold, I'm considering having the climax always start internally but including a "pull out" button that seamlessly transitions the sequence into an external climax if you press it, but I can't guarantee that much just yet
  • Ashe takes control: If you turn on this toggle, Ashe will randomly transition through an assortment of pre-determined animation settings
  • Futa Ashe toggle: Aside from her balls being visible, I'm trying to think of ways I can show off the rest of her package in this scene, given the nature of the position
  • Spanking: Because of how elaborate the butt-jiggle system is, there's a chance spanking will be too impractical to implement, but I can't say for sure until I try

Clearly there's still some work to go for this scene, but it's fully functional on a basic level. Once I've finished a few more features, I'll consider adding a Patreon tier for early testing. Alongside access to testing, I'm also planning to launch a Discord server so I can more easily communicate with you all about development.

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Comments

Haillo

Slow and powerful thrusting is so hot, great progress! ;D

@Futafire

Do you have intentions for any of your future games for other types of accessories for character models? I.e Different penis types instead of just human? other than that it looks amazing!

sunspotanimations

It's for sure on the table. For penises in particular it's a bit complicated because changing the size and shape can throw off the animation but I've been thinking about a system that might be able to adjust the animation to match the size and shape of the penises automatically. Aside from that it's just a matter of finding the right opportunity in the context of each game.

Ryder

Love that power slider

Raging

Animations are lookin' better and better - GJ, Sunspot.