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As I mentioned in my previous post, I plan on releasing a handful of animated loops before starting my next game. The first two I'm working on are a Holiday loop and a commissioned loop. I honestly don't need a very detailed sketch to start making the vectorized art that I use in my animations, but I tried to resolve these a bit more than usual in order to share them. 

For the Christmas loop, I had several rough ideas involving different characters, but I settled on this Mei animation because it was straightforward enough for me to reasonably finish it before Christmas. 

The other loop is an animation of the commissioner's character, Luci. We discussed some ideas for the pose and nothing is set in stone until the vector assets are made, but for now I'm trying a pole dance animation.

I'm going to prioritize the Mei loop so I can get it done in time. It might be more or less elaborate depending on my available time, but I want to get it done to make up for skipping Halloween this year.

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