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Hey, thanks for checking out my Patreon page! I assume you're here because you've seen my Whitemane animation. If so, I hope you enjoyed it! I'm making this free post to provide some more specific plans for the content I intend to put out in the coming months. As you may have seen, the Sunbeam tier gives you access to detailed updates on in-progress projects, but I intend to occasionally release free updates such as this one to give everyone broad plans for future releases. This means that even if you don't want to become a Patron, keep your eyes out for these posts for some insights into my future plans.

Firstly, I intend for my next two interactive animation releases to be Whitemane's Inquisition Part II and Whitemane's Inquisition Part III.

Why more Whitemane? Well, to be totally transparent, I learned Adobe Animate from scratch to make this game, and in the process of learning the software I drew a few finished Whitemane assets that didn't end up in the final release. I didn't want these assets to go waste, and developing the game gave me ideas for more scenes that I wanted to see Whitemane in, so I decided I'd just go ahead and make those scenes to follow up my first release.

My intention is for Part II and Part III to be a bit smaller than Part I in their own ways. The plan is for Whitemane's Inquisition Part II to be a paizuri scene with several of the fun interactions that such a position entails, while Whitemane's Inquisition Part III is going to be a bukkake scene that has no penetration but instead depicts Whitemane enjoying the company of multiple champions. In both of these games, I'm going to be exploring ways to make my animations more interactive and customizable.

Since the next releases are a bit smaller, and since I've become more familiar with the workflow of developing and fully releasing an interactive animation, I expect (and hope) to have both Part II and Part III released before the end of the year. Again, this is just a hope but it'll probably take a few more releases before I can more accurately predict how long these will take to make. At the very least expect Part II to be out this year.

What after Whitemane? The animation that I have most fully fleshed out in my head after Whitemane's Inquisition focuses on Ashe from Overwatch. Since I haven't actually started work on that animation it is definitely subject to change and I'll be keeping an eye out for your suggestions. And no, I don't intend to make content exclusively with characters from Blizzard games, but I do like a lot of characters from those franchises so I hope you don't mind if I occasionally try to mark off my list of Warcraft and Overwatch characters that I want to make porn of.

Beyond the interactive animation releases, I'm keen on occasionally releasing simple animated loops with no interactivity so I can mix up my work cycle from time to time. Like with my games, I intend to release these loops for free. As for when you'll see the first one, I can't say for sure but I have several ideas for some Halloween-themed loops so I'm hoping to get at least one of those finished before October ends. 

I hope you stick around and consider supporting me while I work on getting these next few releases in your hands. Your support now is very important to me because COVID has thrown a lot of my plans for the future out of the window and now I'm hoping my art will help me earn a bit more financial security while I wait for the pandemic to die down and re-evaluate what I want to do over the next few years. And trust me, I love making this stuff, so I'll absolutely jump on board with making lewd art full-time if your support gets me to that point.

Comments

Coconut

So happy to hear you plan on during a paizuri part, loved the first two scenes and was kind of hoping for that. But happy to hear its coming

Anonymous

Just found this today great animation art style visuals are on point and fluidity and overall feel of the game are great