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Unity Test Build v0.10 Change log  

Hello again!  Thank you again to everyone who's been testing the Unity Build, without you guys we would be dead in the water!  

v0.10 is another pretty simple update like v0.9 that removes a potential blocker in Chapter 7 and fixes a ton of little script errors and typos that had managed to avoid detection previously.   

As well as this, a bunch of legacy code from the Ren'py version was finally cut out.  

 So if you were having issues progressing past Chapter 7 in the Test build, that's now completely fixed plus the games a little prettier now.  

Known issues:  Same as from the previous update  

-Sprite Transitions aren't working as intended 

 -Map screen blinks to white after a split second. 

 -Holding skip for long periods will cause some temporary issues with scrollback and video playing.  

  Overall status update:   Combat development is going well right now, knock on wood. Hopefully we'll have a test build including Chapter 15 out sometime early-to-mid next week and if everything goes perfectly, I'm hoping to get an actual release candidate out by Friday the 23rd.

 This may or may not actually happen but it's what we're aiming for. 

 But don't worry about the wait, the release candidate build will contain all the chapters I've been working on in the meantime which at the moment already makes this the single biggest dump of new content since the game launched. 

So you'll have plenty to look forward to! 

 Download here: https://mega.nz/file/AQxAUB4R#i9okrOQvUc4qJeD2ux04D3U9KD2m6LHKmyUR2vFEwWs 


Thanks again,  

Story Anon

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