I couldn't find a good looking Whitemane model for blender, so I'm porting my own version. Work on improving the materials and mesh is close to done, next would be rigging the model for animation.
Also working on a WoW commission(~10s length), here's a short preview:
![](/58/1a/581a7e633635a7655c9a8ded1a4ea010aad2c1bda0f610a63685370d85ca4537.gif)