Hotel 05 (Patreon)
Content
A few things of note on this page:
- Two-Point Perspective: It's something I don't use very much. I try to get away with as much one-point as possible because I like the compositions it creates. I thought using a rare two-point shot here would help to kind of stretch the scene to show the characters going in two separate directions at once.
- Body horror / Sensuality: I always felt that these two things went together really well. What reads like gratuitous skin can quickly become a multiplier for revulsion when your gaze hits something unappealing. I did a similar thing back in Bravo when the hole disease first showed up, and I wanted to do a callback to that with our expanded context of the Alpha Flag world.
- Composite photo reference: that last panel was a challenge, as specific, complicated poses in perspective always are. I had my partner lie on the ground with a stuffed animal on his feet to take a few photos that I took all the parts I liked from and forced into a shared one-point perspective in the drawing. I also laid out a few layers of jackets to get that specific splayed open coat look. I'm notoriously bad at imagining drapery, so observing it from life makes the process a lot faster and more naturalistic in the finished drawing.
- Continuity: I regret adding that stupid vase thing with the sticks in to the decor of the hallway, but I'm stuck with it for now!