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At this point I was 95% done with the animation. Cloth simulation would follow, but I thought I'd take a moment to work on the lighting of the scenes to give them that extra polish.

The thing with these sort of "growing" animations is that there's really no one light setup that would work on all shots, so I took it upon myself to tweak the lighting one shot at a time.

All 23 of them.

I had custom lights for only the eyes, giving that emphatic toon reflection on them.


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