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Finally blender is working on implementing accurate energy conservation and realistic light bounces! Here I'm showing some before and afters and how to use it.

Watch: The new Principled BSDF model in cycles 

Download: Branched Builds 


Files

Seriously up your realism with Principled V2

Finally there's accurate light calculations in Blender!

Comments

Anonymous

pls make a tutorial on very advanced shader or an update of the car texture tutorial 🙏