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im not dead lol.  ive seen multiple people think i wasnt workin on stuff because outside of discord there was silence here and the twitters still gone, but no, ive been workin on something

the animation in sfm was finished on christmas, but since i keep taking the blender importing route, theres just alot of fixes and alot to learn at the same time.  ive had to go back to working twice in the same day so that i can get things faster, studying while i try sleeping, and also working every other weekend, and it still felt like i wasnt making enough progress fast enough.  this is because i still consider myself new to blender, there was ALOT that i thought looked correct, but was actually wrong, in how the way things where setup (like how my skin/eyes/hair/etc. looked)

so each day that passed, it got improved and was made more correct, and fixing those mistakes and testing them took way to many hours each day.  i do not want to pay hundreds for one video render when i feel things can look alot better, so i made nearly 50 different save files trying to figure out what the problem was, constantly spent days on doing the lighting just to scrap it a billion times to, it was getting ridiculous due to my inexperience and adapting to how things work in blender compared to sfm, but now that i figured some of the major problems out that has plagued how everything was setup for over a year, making things look more worse and less detailed, things now look alot better, and the time it took each animation to be setup will now be cut down drastically, which is a huge reason for the delay gap between when an animation is finished, and when its actually ported then rendered

so, i do know this all takes insanely long AFTER the animations already done, but in the end, its still new to me, ive only had 2 other blender cycles animations released, so as you can guess, it wont be quick to bring things out unless im more experienced.  this isnt counting all the bugs/glitches porting animations brings in the first place to, so piling all this stuff on will make it impossible to release so soon after the videos finished.  i will mention when the next video is being rendered though, and the rendering itself can take about 2 weeks, so, sorry everything does take long

Comments

VitAnyaNaked

You are right, since you are still only gaining experience in this, the work will not bring great results yet. However, as you can see, you have some improvements. Good luck!

esk0

right, i may know how to animate, but making things look good in another program is something completely different than what im used to, thank you

Renegade Shackleford

You keep it up, love all the art you've made possible