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With the right budget, we could make a really good BKB4.  The largest budget we had was $250,000-$300,000 for BKB2.  That would have been a huge success if not for all the piracy and publisher issues we encountered.  But there may be clever ways of producing a new game without the need for a large budget.  Including hidden and unused characters, we currently have 53 characters we can use that already have recorded movements.  I think about 15 of them have never been seen in a game (which is essentially enough for it's own game).  There's a lot to consider.

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Hilik Dotan

Could you list the characters which have not been used in a game before? Are we talking just BKB2 and BKB3 unreleased characters? What about characters from your other games? There's a lot of potential here if you ask me! Also, thank you for sharing your thoughts! That's a great way of communicating with us fans! All the best!

Bikini Karate Babes

Off the top of my head, these are characters we produced, but have not appeared as playable in a game: Celestial Nemesis (hidden BKB2) Felicia Annan Aradia Chasca Cytherea Dione Jarina Kupala (BKB3) Lucina (BKB3) Marina Nanshe Tatiana Zaria (BKB3) There were also a couple of character we shot for BKB1, but we never acquired the rights to use them, so they can't be included. These were early versions of Manasha and Aurora. From this list, the most interesting would be: Jarina, Chasca, Lucina, Felicia, Nemesis