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This week I finished making all of the furniture pieces work during gameplay as well as made some additional improvements to the Desk Setup.

The new desk setup system has replaced the old system, you will have to place your furniture from the desk setup screen for it to appear during the night. I'm working out a way to have a default position for furniture items so you don't have to place every little thing by hand, but unfortunately that didn't make it into this update.

Here are some minor improvements made to the desk setup:
1. Posters can now be rotated the same as any other furniture piece.
2. Furniture items can now be placed anywhere within the office, posters on the desk or dildos on the wall are possible.
3. The inner side walls and floor of the office can now have items placed on them.
4. Icons were added to all the furniture items to make them easy to identify at a glance.
5. Holding shift will cause the item you are rotating to "snap" to 45 degree angles which should help if you're trying to make things straight. This is still pretty buggy but it's usable, I'll be polishing it later.

If you purchase items from Mangles shop it will currently purchase the item for the new system as well as the old system, this is mostly because I haven't replaced the old player save file so there's no way to earn money on the new system.

Update 11/07/22:
This isn't related to yesterday's update but I forgot to mention that I will be taking a one week vacation from the 14th to the 23rd. Next week will be the final update before I'm off, so just wanted to give as much of a heads up as possible.

Comments

Sodapop

noise

smutcube

Download the free program "7zip", it will be able to open the folder for you,

Anonymous

i cant move anything in toy box

smutcube

Are you playing on the latest version? In the latest version toys can be moved around by clicking and dragging them to their new position, then they will rotate to follow your mouse until you click. Or you can click and drag them back into the inventory.

smutcube

Thanks for reporting it, it does look like this was a bug. There should be a fixed build out tomorrow before I go on vacation.