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Springtrap's maledom scene is the penultimate addition to FuckNAF before I officially start work on "FuckNAF 2" so I thought it would be a good time to talk about what exactly "FuckNAF 2" will aim to be.

When will you stop adding stuff to FuckNAF?
The final planned updates for FuckNAF are Springtrap's maledom scene (this update) and Golden Fredrika's update (the next update). After Golden Fredrika is added I will be working on "FuckNAF 2" and FuckNAF at the same time. I'll be attempting to port the game to android and VR while running content polls to see what additional content people want added (new animations, new desk items, etc.). After working on both games for some time F2 will eventually have a build I feel comfortable releasing, at which point I will announce the final update to FuckNAF.


Are all these ideas guaranteed and set in stone?
No, everything here is subject to change based on feedback, difficulty to implement, my own personal whims, or acts of god. If you see something you don't like, or think of something you do want, drop it in the Discord under the channel "F2->Suggestions". Don't throw money my way because you want the game as its written here to be made, I will almost certainly fall short of your expectations as ideas are easy to write and hard to implement. The point of this post isn't to generate hype, it's to show what I've thought up so far so that if you guys have something to add or want to change I can course correct before development really starts.

How will "FuckNAF 2" relate to FNAF?
The short answer is that it won't. FuckNAF 2 is going to be a FNAF-like, it isn't going to be a parody like FuckNAF, it will be its own thing. Gameplay elements will be very similar to FNAF and there will be a "FNAF" inspired level with characters similar to characters in FNAF, but the game as a whole will be bigger than that. The game will be a sequel to FuckNAF but won't be called FuckNAF 2, I'll refer to it as "F2" from now on but there isn't a name decided yet.

How long will F2 take to make, when will we get F3?
If things go to plan, there won't be an F3. F2 is planned to be my life's work with an expected development time of at least 20 years before I retire and watch the sun set on a grateful universe. Instead of making a new FNAF-like game I will focus on continually adding features/animations/characters to F2.

What is the main design philosophy of F2?
The game is designed to be as customizable and dynamic as possible, building off of FNAF's "attention management" gameplay. I don't want the game to be the same characters, for 8 minutes, on the same map, every single "night".

What is the setting of F2?
F2 will have the player take on the role of an interstellar space trucker transporting sex bots between stations. The player will earn SpaceFUX (Space Fiat of the Universal eXchange) which they can use to purchase new ships, ship customizations, and possibly their own sex bot co-pilot, eventually maybe even their own station to hold their harem.

How does the setting lend itself to customization/dynamism?
Each element of the "night" (will be called "flight") will be determined by the contracts the player accepts, as well as the ship they use for transport.

The length of the night will depend on the distance traveled (i.e. 4 minutes irl time for a short trip, or 24 minutes for a long-haul) and could be shortened by buying a better engine for your ship.

The map layout will (unsurprisingly) be your character's ship, as you earn more SpaceFUX you can buy bigger/better ships allowing you to haul more sex bots.

The characters will be customized creations based on different parts that determine appearance and behavior. For example, instead of having "Fredrika", the F2 equivalent would be a sex bot, with a bear head, bear paws, bear feet, brown skin, and a "house keeping" AI-core. They would function identical to each other, but if I wanted a character who looked like Foxy who functioned like Fredrika I would just need to take out the house keeping AI-core and place it in a "Foxy" looking sex bot. You will also be able to have multiple characters with the same AI, you might have a ship full of exhibitionists that you constantly need to swap between.

What other wacky ideas would you like to try with F2?
As said previously, the game will be in production for a long time. There are things I would like to implement that currently seem very unlikely, but given enough time, I may add. These things should be considered outside the scope of what's planned, but given enough time I may add.

Mods. I'd really like user generated content to have a streamlined way to be added to the game. Particularly, animations would be nice to have added to the game.

Explorable/customizable stations. I would like the player to be able to explore the station they're docked at. On these stations there could be services such as shops, strip shows, brothels, or sex arcades. If that were added, there's a small chance I'd consider adding the ability for a player to buy their own station and make their own shops with their own sex bots, collecting passive income from those sources.

MMORPG-lite. If the above were added I'd really like the idea of making the game a small scale MMORPG. Not something like WoW with hundreds of players running around stations, but populating in game stations with other players' creations. Then, if a player stopped in to use another player's station/shop/sex arcade, the owner would receive a cut of the $FUX the visiting player paid.

So F2 will be the last game you ever make?
No, I enjoy making new games. F2 will be my main focus, but I'm also working on making Unity extensions that will make developing porn games easier across the board. There are a lot of side projects I've had in mind over the years (H-core dungeon, Royal Game of Purvs, Fishing for Pharah, Fuck-a-mon Fap, Sinful Syndicates) but there is a lot of boiler plate systems that are needed in all of them (not to say I'll make all of those titles). The hope is that if I had those boiler plates done in an extensible-non-dependent manner, I would be able to make other games quickly as hobby projects.

I'm working on this right now through the toybox overhaul in FuckNAF. The Sex Scene data system I'm implementing in there is intended to be used to create a streamlined handling of sex animations independent of FuckNAF's other systems. This way it can be dropped into a new project with different sex scenes and characters and used simply by attaching a script and calling a function. 

Comments

Anonymous

F2 sounds interesting although with the "20 years" it might leave people a bit worried for F1. Will F1 still get more updates after the Toy box patch? like new scenes new areas new mechanics new characters? I think people are in high demand for the newer characters (SL-SB) as its been characters from the first 3 games or is that how you or you guys planned it? (Idk if you mentioned it before if you wanted F1 to be based on characters from the first 3 games I just joined like last month lol) also with F2 as its not going be a fnaf characters are you planning to profit off of it like charge people for it the game? due to F1 being a fnaf fan game and with what Scott said about fnaf games you can make fan games. But cant profit off of them.

smutcube

FuckNAF will still receive updates until a beta build of F2 is ready which will be some time away. Development of F2 won't truly begin until after Golden Fredrika is added to FuckNAF, which will be the last character added. After that I'll be attempting to port the game into android and VR platforms and running polls to see what else people want added. After F2 development is up and running FuckNAF will stop receiving updates. F2 is planned to operate under the same revenue model as FuckNAF, with free releases and private tests and cheats. If online features like the MMORPGesque features mentioned are added they may be patron only features to keep server costs low and paid for. That being said FuckNAF is a parody, not a fan game. It's protected under fair use, so it could legally be sold, but I prefer to have it available for free and to fund development from fans. Keeping the game free means I don't have to worry about DRM/piracy, increases how many people play the game, and (hopefully) keeps lawyers from targeting me since even though fair use is a legal defense it would still require legal proceedings if challenged.

Anonymous

so fast to respond but cheers for clarification

Anonymous

question would you say FuckNAF is in its final stages now?

Isaac Victor

This sounds really ambitious and I can't wait to see how it works out! Will you be using the same character models (IE the current foxy's model head will be the fox bot's head) or are they going to be completely different?

smutcube

Yes. I set out to add a threesome for the original 6 bots, a maledom and femdom scene for each bot, and Golden Fredrika as a final boss, after the next update that will be done.

smutcube

No, the models will be new, even if I have to make them myself. I've attempted to find a 3D artist to make the new bots but each time I've tried the agreement has fallen through. If you know of any 3D modelers who you think would be good feel free to send them my info.

Anonymous

I think I know someone~ Also with golden fredrika will they have their own skins will you remove the golden skin from fredika etc

smutcube

I'm attempting to make my own Golden Fredrika, I ran into a roadblock making the hair. If I have to I'll use the existing Golden Fredrika, but that wouldn't be my ideal. I won't remove the previous Golden Fredrika skin.

Isaac Victor

I'll keep an eye out. Will they still be inspired by the current cast or are they all going to be new OCs?

Jonathan Marlow

2 words: Computer Virus. Why not have them be infected with a virus somehow? The Virus will cause power issues throughout the ship, so there would be a storyline reason for various system problems and of course the virus would cause the bots to go haywire and... hard to control and prone to... over-excitement. You'd have 5/7 days to get rid of the Virus before you reach the destination. Come on you've got to admit I'm on to something here! :)

Anonymous

Bonnie's backstory ^

smutcube

The first character heads will be a bear, fox, rabbit, bird, and human. Eventually there will be characters that don't appear in any of the games.

smutcube

It's easier to just say the bots are horny, and being isolated in hyper space makes them extra horny. It would be kind of hard to explain why they get infected by the same virus every single time you fly out with a different set of bots, unless you're intentionally infecting them. But that might work as a random event, increasing the bots difficulty for one trip.

Jonathan Marlow

What about it being one single trip that takes 5/7 days? that would actually help with the space setting with trips being so long, the virus could slowly spread to additional bots each day, it'll naturally escalate the story. Imagine a computer voice at the start of each day saying: "Good morning employee you have been in travelling for 2 days, estimated time of arrival 3/5 days" or something. Maybe there's no need to explain it, sometimes having no explanation can work to you advantage. George Romero's Zombie Universe never gave a conclusive explanation for what brought the dead back to life. Just leave it ambiguous, with maybe a visual clue of some kind... Like a flyer or a poster for a rival Sexbot company hidden somewhere like an Easter Egg that you can find by clicking on a particular spot in a particular room on a specific day! e.g. like a workers locker on the 5th day or something, it'll be purely visual. It's like your working for the Coca Cola of Sexbot companies and the Virus came from the Pepsi of Sexbot companies! hahaha I'm a pornographic Video game designer genius!... my parents would be... so fucking ashamed lol

Jonathan Marlow

Mel Brooks chose to shoot Young Frankenstien in Black and White. This is because he knew that the closer he came to replicating the overall feel of the original Black and White Frankenstien films, the harder the jokes would land. It saved him money and helped his film out tremendously. The point I want to make here is when the sexbot aren't walking around they be standing perfectly still with their heads looking directly into the CCTV camera(players face) in the room. It'll save on animation time and be more faithful to the original. Hell maybe you should do that with the first game right now, when they're standing around, have their heads be trained on the cam feeds looking at the player at all times no matter what they're doing. I bet you It'll be a little bit creepy... or at the very least slightly unsettling. I know you can already make them keep their eyes on the camera in Toybox mode and it is indeed quite unsettling, try testing it out in the main game in an upcoming build and see what we think. I won't go on and on much longer, I'd just really like to help in anyway way I can.

Sad Meme

Bro this sounds ambitions and breathtaking. Similarly to No Man's Sky, yet I trust you will deliver on some promises and iron the kinks (heh) out as time goes on. 20 years is reasonable for a single person, but if you were to go hunting for other devs, you may slash it down to 10. But if you prefer to be a Lone Wolf, that's your choice. I can wait for an mmolite Seggs space game. Good Luck to ya.

smutcube

I appreciate the enthusiasm but I should point out that these aren't promises, just outlines for what I'm going to attempt. The goal isn't a finished product, just a continual project to see where I can take it given 20 years. I may add other people to the project from time to time, that's also a big part of why I want the game to be moddable, I think the best approach to getting artists involved is to let them make stuff and then pay them to incorporate it into the base game.

Anonymous

A feature that could be really cool is like a custom night option, where we could choose our own settings kinda like ultimate custom night and 20/20/20/20 modes like if i wanted to turn off all animatronics and only leave on Chica if that make Any sense

Yuni Hermit

Are we ever going to get the squirty sound byte for when you cum in Frederika's mouth back? Also can we please have more futa-on-male (male player) for FuckNAF 2? Or perhaps futa on female if the player plays a female. ... I wanna get dicked by the robots more. :D Good fun game though. Been a patron a looooong time. (put this on the wrong post at first)

smutcube

I didn't realize it was still missing, I'll take a look at both scenes. F2 will have customizable bots, and one of those customization options is aimed to be futa/female/male with an option to have your contracts be specialized into things like "only female", "mix of female/futa", etc. Ideally the new bots will also share a skeleton and/or would have a way to move their animations onto the pilots so that any animation involving penetration could be translated to a pegging animation.

Yuni Hermit

That sounds great! :D If it will be that easy to toggle "okay I'm on the receiving end, lets put dildos on all of them" as it were, to oversimplify. I'm glad I could mention the Freddy thing. her animation just doesn't look the same to me as the early builds... I used to be able to see fluid squirt into her mouth too, but can't seem to catch an angle on it now, no sound byte of squirt either. Thank you for the response!

Steven Bills

VERY excited for this new game, and I like the concept of being a space freighter pilot that specializes in transport of sex bots. Very original idea. I also like the idea of being able to customize animatronics on the ship by replacing cores and 'shells', as it were (including the male/female/futa option and further expansion on both number and type of animatronics, but also their 'genders' and the types of 'assets' we'll get to see on them - or more than see, if they sneak in on us lol). The idea of being able to stop at space stations to buy our own bots and parts, as well as visit the brothels and arcades and all, is incredibly enticing, as is the idea of adding the ability to purchase and customize one's own station with your hard-earned $FUX. I'm also curious to see how buying different ships will affect you in ways other than environment/layout, number of bots per trip, and trip length, as well as all the different types of bots (and animations) we get to see down the road. I'd personally be very happy to see an expansion to the list of toys, as well as kinks/fetishes and scenarios available. Will some bots have analytical/'scientific' AI that wish to test how many climaxes the human(?) (fe)male can have in a given amount of time, or how to best increase that number? Or will they have a domineering AI that strives to physically control humans in their environment by 'subduing' them in various kinky ways (bondage, chastity torture, multiple orgasm torture, threesomes foursomes and moresomes until the bots deem the human 'subdued'; etc)? LOTS of possibilities, all of them so enticing! I'm sad to hear this will be the end of the road for FuckNAF, but at least this project will be able to fill the void it leaves, and more so as it continues to receive support and attention during it's long lifetime. I'm looking forward to the first development build of "FuckNAF 2"; speaking of, do you have an expected timeline for it yet? Or is it/the final update of FuckNAF 1 taking longer than expected, to the point you couldn't give a confident estimate? Either way I know I'll be (im)patiently waiting until the first build is online! Keep up the lovely work! ^-^

Anonymous

Simple question, will we be able to change the player’s gender/sex between Male/female/futa?

smutcube

Nothing is set in stone, but at the very least I'd like one male, one female, and one futa pilot with basic customization like skin color. Later on different hair styles/clothes may be added, but this is all still conceptual stuff so I don't want expectations to be super high.

Anonymous

Do what you can man. Personally I would be satisfied if all characters involved are considered fuckable to me. And I don’t want to fap to guys.