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This week I went through  the story and holiday modes looking for bugs to fix. I also started setting out the ground work for the achievement system but didn't get a chance to implement it fully. Here's a list of the bugs I hopefully addressed with this update, if you catch any others let me know on discord or in a post below.

Fixed Fredrika's game over not being triggered on the first night of the story mode.

Fixed Bonnie not hacking the player during the phone call on the 4th story night.

Q.A. Machine will now be "broken" during game over scenes where it's not in use instead of "assessing" an invisible puppet.

Fixed an issue with the puppet's maledom scene that would essentially cause it to never happen. The puppet was marked as "available to dom" whenever she escaped the machine regardless of whether or not the player caught her.

Lights will now be turned on when a game over scene is triggered, also incidentally at the end of the shift since it's triggered by any game over including victories.

Charges will now be cleared at the end of the night, players should no longer be charged for a previous night multiple times.

Fixed Night 6 from freezing during the phone call after mentioning Mangle.

Changed the rendering material of the "lines" in Bonnie's mini game hoping to address an issue that I wasn't able to reproduce that would not allow any lines to be placed. Also temporarily disabled the white Bonnie icons until I'm ready to work on the Bonnie maledom again.

Repositioned Festivus gifts so that there's at least one camera that can see them.

Comments

Daniel

Any plans on making more threesome scenes? Like if both doors are occupied or there’s two at a door etc

Anonymous

Can you maybe have an option in the setting to have the lights remain off if the player choices as it made the Halloween skins creepy in a cool way. I can live with out it but would be cool for a Halloween event.