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This week I added covers for the knees, elbows, wrists, ankles, and neck to the "cavity sheath" added previously, added the transitions between stages 1 and 2 for both Springtrap scenes, and experimented with some model modifications to make Springtrap a little more differentiated from Bonnie. I also updated the Unity editor which has historically caused issues, so let me know if you encounter unexpected errors.

The in progress modifications for Bonnie can be found in the toy box. I wanted there to be some differences between Bonnie and Springtrap beyond a pallet swap, but since they're both rabbits I was somewhat limited in what I could change. I decided to try and make Springtrap a floppy eared rabbit, drawing inspiration from Lola bunny who's ears match the silhouette of a pony tail. I'll also be giving her a security baseball cap and trying to "thread" her hair-ears through the back. Her hat in the toybox right now is super primitive and will be replaced with a professionally made version. Less obvious modifications for Springtrap are new eye lashes, and slightly tapered eye brows.

Comments

Anonymous

I don't know if I'm just dumb but I saw the foxy stuck in door in sandbox but idk how to trigger it in game. I tried holding the door but I don't know what to do after that

Anonymous

Far as I've gathered you just need to time the closing right

Anonymous

Alright thanks, I'll try that. When should I open/close it?

Anonymous

Hold the door shut until she starts putting her butt to the door then open the door then close it.

Anonymous

I did that but she either turns around when i open it and does the regular animation or another bot gets me

anonomous

only 7 nights so far right

Anonymous

Sorry, I should've specified, when she turns around then starts walking backwards not before or after.

Anonymous

My Guess would be about half way or so, it took me awhile the first time but it gets easier the more you do it