Friday Update 09/28/2018 - New Beta (Patreon)
Published:
2018-09-28 18:09:07
Edited:
2018-09-28 18:12:03
Imported:
2021-02
Content
This week I began implementation for the puppet, which also included a heavy animation component considering her game mechanics. You can check her out in the latest beta build at the usual spot.
As mentioned in a previous post the puppet will require the player to change her position throughout the night so that she doesn't get bored. Implementing this required at least two animations so that I could test swapping between them. I finished one (doggy style) and made a "rough draft" of the second (oral + dual hand jobs) and hope to finish and add at least two more before the public release. You can swap between her animations by clicking the "Interact" gear on the tablet while viewing her. She will also automatically switch whenever she gets bored (her attack has not been implemented yet).
As mentioned in a previous post the puppet will require the player to change her position throughout the night so that she doesn't get bored. Implementing this required at least two animations so that I could test swapping between them. I finished one (doggy style) and made a "rough draft" of the second (oral + dual hand jobs) and hope to finish and add at least two more before the public release. You can swap between her animations by clicking the "Interact" gear on the tablet while viewing her. She will also automatically switch whenever she gets bored (her attack has not been implemented yet).
I will be holding a poll in the coming days to determine what the following two animations will be. Feel free to drop suggestions for positions in the discord and I'll add them to the poll if they're feasible/reasonable.