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This week I worked on bug fixes and general polish as well as adding a new way to spawn tutorial pop ups to the recently improved dialogue system. I'm also tracking an issue with audio clips sounding "weird/incorrect" that I've been told about but haven't experienced until recently. Hopefully I'll be able to fix it for everyone who has run into it by fixing it for myself.

The tutorial pop ups that appear during the story nights have been updated to give a full step by step guide of how to play the game. I'm still working on make them look appealing, but the code for doing things like tracking when the player has looked right/left/opened the tablet, etc. is done so that these pop ups can be interactive.

I also fixed an issue that was causing the meatsack in the toy box to only allow one instance at a time. The issue was that his AI would kill any other copies of itself so that when a game over was triggered we could be sure that the correct meatsack was moved. That's been remedied.

I'm also working on experimenting with different games I could make quickly, I'd like to make a new game to help with burn out from working on FuckNAF for so long. I imagine I'd just take a month to crank out a game from start to finish as quickly as I can, as a one person game jam. Probably in September so I could call it "Smutcube does a thing September".

Comments

lightalpha

Is there a discord for this?

smutcube

Yes, you can access it by linking your Patreon and Discord accounts following the guide here: https://support.patreon.com/hc/en-us/articles/212052266-Getting-Discord-access Invites are sent out automatically by Patreon's bot.