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Hey there internet folk! Newman here :-)

It has been a really productive week, even though I've had to work on another project, earn a living and clean the flat a bit. It's working in a project you enjoy that does it really, and not having a boss that has received "figures" or "statistics" that suddenly turn an honest-t-god fuckfest of a game into a Clash of Candies clone, designed to rip people off.... Ah well. It might just be fun to write about undulating hips, what do I know?

So, things that are being made:

- The Game Design doc. is progressing at a good pace. A language of sorts is being used to clearly differentiate things like lust and moral levels, hero points, affinity, breast size and ahegao/non-ahegao parameters. Weird & strangely amusing.

- Other things like shops, items, dialog choices, enemies to defeat, girl personalities and other designs are mostly OK'd in writing.

- The Scene breakdown is almost complete. It'll change in the future, I'm sure for the best, but if all the scenes we have planned are to be in the final version of game, we depend on your support on Patreon (send us money please, I really don't want to cut anything, or anyone!)

- The script is advancing well. We got another writer involved but he got sick and he hasn't been able to do much yet. Still, as the story comes before the dialog, maybe it's better this way for now.

- Graphics are paused for now... but I have more material we haven't shown... nipplelly, marshmellowy stuff :-)

That's all I'm doing. Kdot is busy as well preparing menus, UI, time, currency, the patrol system... who knows what else! And they aren't things to overlook! We are building the solid structure everything else will depend on. And so far... it's looking good, people ;-) I'll keep you posted!

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