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Yesterday, I had an idea about synthesizer preset generation that I think you'll find interesting. Here's a summary of the concept:

  • Initial Setup: I started by creating a basic chord using the Polymer synthesizer. Instead of manually adjusting values for a preset, I aimed to automate preset generation.
  • Previous Experience: This concept is similar to my Rendo Rambo preset for Poisoned, but with the added ability to save the generated presets, overcoming previous limitations.
  • Implementation Steps:I used a note grid in front of the Polymer synthesizer. This method isn't limited to Bitwig synthesizers; it works with VSTs and other effects too.
    I incorporated a CC out device and a value knob, connecting them and setting them to a specific MIDI channel (I chose 16 to avoid conflicts with other MIDI controllers).
    Voice stacking was implemented for multiple voices, each assigned different CC numbers.
    I added a step modulator, set to per voice mode, and modulated the phase modulation with a stack spread modulator.
  • Generating Random Presets:This setup allows for the generation of random CC values on each channel.
    In Polymer, I used a MIDI modulator to assign CC values to various synthesizer parameters like wave table index, phase modulation, and filter frequency.
    By pressing a "dice" button, new presets are randomly generated, with the range of changes adjustable.
  • Saving and Recalling Presets:The step modulator, unique to Bitwig Studio, enables the saving of these random values within a project or preset.
    This approach can be extended to other elements like reverb, with CC values controlling different aspects.
  • Modular Approach:The technique is highly modular. For instance, you can create multiple presets and blend them using a vector-4 or vector-8 modulator, generating new presets by mixing existing ones.
  • Practical Applications:This method is useful for creating slight variations of the same sound within a single song.
    It's particularly effective for genres like deep dub house, allowing for subtle changes in patterns and timbres.
  • Closing Thoughts:I hope this idea is useful to you. If you like it, please leave a like and subscribe to my channel for more content.

This method offers a new way to dynamically generate and vary synth presets, providing more flexibility and creativity in sound design.

Files

new Bitwig meta for presets?

Actually nothing special, but a stupid fun way of creating presets inside of @bitwig The Presets are persistent and easy to fade between. -- 💕 Support me on Patreon: https://bit.ly/3PgbxZz 💰 or donate via Paypal: https://bit.ly/3cae9t8 🎧 Buy my Music: https://polarity.bandcamp.com/ 💾 Download my Tools / Github / Resources: https://polarity-dnb.de/blog/polarity-music-tools-samples-and-bitwig-presets-update-2019.html 💻 Check out my gear on Kit: https://kit.co/polarity/polarity-music-kit -- DEALZ: 🛒 Buy Bitwig Studio & Support me https://bit.ly/3yQEyDU 🛒 Upgrade Bitwig Studio & Support me https://bit.ly/3OimEjc 🛒 VST/AU Plugin Deals https://bit.ly/3zcvo66 -- SOCIAL MEDIA Discord: https://discord.gg/eWwFBww Blog: https://polarity-dnb.de/blog/ Twitter: https://twitter.com/polarity Reddit: https://www.reddit.com/user/polarity-berlin/ Business Inquiries: robert@polarity-dnb.de Paypal Donations: donate@polarity-dnb.de

Comments

Alexandre Enkerli

Clever. A bit hacky, though. Especially if we use CC already (which is what I do with a windcontroller; typically, CC02). Of course, I could select a range of CCs which doesn’t cause a problem otherwise. Wonder if there isn’t another way to tie those controls to different parameters without going through CC devices…