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Soul Survivor: A Post Modern TTRPG is the next game on the list, accompanied by a full playthrough of YIIK: A Post Modern RPG.

Affectionately speaking, this is going to be something that haunts my dreams until it's done. Less affectionately, I hate the me who thought this would be a good idea. 

Basic groundwork has been laid out, the only major issues currently permeating it are the standard assortment of "man this feels a bit light, but it's also all I need for what amounts to a YIIK RPG."


In other news, Sanguine Nights & Terrible Curses Finished.

Overall I think the game went "well." I think the major issues with it stem mostly from me writing it in a particular manner, trying more to emulate a certain kind of JRPG rather than strictly just "writing it well." I hope everything works as intended as Combat is either going to work SMOOTHLY or it'll slow things to a halt. 

Only other major issue is it feels like its missing something, though that may be due to the writing. 

https://docs.google.com/document/d/1rpr0Em_yl82FoDRCvNVfX88ZR1XvAlmoi9fqwdqIazQ/edit?usp=sharing

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