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Hello everyone! :)

So for the next animation it will be involving The Trickster & Yun-Jin Lee, usually when I am creating the environments for the animations I pick a location from one of the maps, proceed to extract the models/ textures from the game and then go through the process of building it together in 3DS Max and exporting it out so it can be used in SFM. (I haven't showed this is the past but if there is a general interest in how I do this I can always create a short video ^_^)

So as you can see from the first image i've been modelling my own space for this animation as I wanted it to fit into the killer and survivors backgrounds/lore 'ish and there isn't a map for them yet in game.

I've made quite a bit of progress today and i'm happy how it's looking but the walls for me are certainly lacking so I will be adding more details there and working on the textures more to make it look nicer. (also the speakers and door are not textured yet)

So the plan with this one is to not have it as a loop (although I might have a separate video for a loop) but instead it has a intro scene and then the part where they are knocking boots ;) (Similar to my Meg and Trapper animation)

That's all for now but I shall have more to show you as it develops :)

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