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So here's a little update of what I'm up to at the moment :)

The current Huntress model that I use in SFM doesn't have any bones in her veil so as you can see in the video above if you move her head the veil moves with the head but is frozen stiff.
This drives me mad and I cannot have it! so I'm adding in extra bones and going to skin the model to the bones so I will have more control in how the veil moves where it would be affect by gravity.
I might give it a go making these jiggle bones so they can also move on their own when the head bone is moving buuuut i'm still trying to work how they work so we shall see what happens with that.
Going beyond this little tweak for the huntress I am going to be tweaking lighting more, adding in a few more restraint props on Cheryl and then cracking on with animation the whole thing :)

Have a great day everyone! 

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