Game Build: Beta v0.1.2.5a (Patreon)
Published:
2021-12-14 19:13:51
Imported:
Downloads
Content
Installation Instructions can be found here.
The code for this month can be found here.
Changes
- Monsters are now more likely to inherit a trait from a parent
- Player can no longer hold more than 2 billion Korona at a time
- Added an initial loyalty value to new monsters so they don’t start out on the verge of angry
- Made monsters that are children of the protagonist start with a higher loyalty
- Added new icon to character card that appears when character has active food buffs, and links to tooltip listing those active buffs.
Fixes
- Fixed currency value won from combat not showing up at certain resolutions
- Fixed monsters complaining about being hungry when they haven’t been fed yet on the current day (Monsters shall still complain if they weren’t fed on the previous day)
- Fixed bug on character reaching max level
- Fixed bug with monster graduations
- Fixed temporary buffs from food expiring immediately
- Fixed player’s male cats appearing as female cats while in a dungeon
- Fixed tooltips on new card UI sometimes appearing behind card
- Fixed bugs with Summer Event fight
- Fixed plants not being watered by rain/storm
- Fixed an issue where autosaves made when breeding Ev with a monster (time tick) would save Ev and the monster in an invalid state