Game Build: Beta (73% 3_15) v0.0.3.17 (Patreon)
Downloads
Content
As an announcement, this will likely be one of the last builds that we'll be permitting to go public, if not the actual last one.
There are two primary reasons behind this: First is a concern with steam's already known dislike for patreon, and their policies involving selling on multiple platforms and fair price enforcement (however erratic) combined with the scrutiny that they are placing on adult titles on their storefront. The second reason is that we are rapidly approaching a vertical slice that will demonstrate the quality of the game for anyone who is interested in it, as we approach finalization of features and systems.
That said, there will still probably be hotfixes for this, and we will be creating a demo build following the Early Access version that will be available exclusively through our Patreon.
There will be no other changes to the releases here on Patreon, we will still release patron builds as and when we feel they are ready for release to you, our patrons, and while it's looking like using steam keys for distribution to past patrons is also a grey area, we're working with Tiny Hat Studios on a method of insuring that a complete, final build of the game, separated from the steam infrastructure, will be available to all of our patrons, current, past, and future, who have made Cloud Meadow Possible.
This announcement will be posted to every build we are planning to release to the public until we have a confirmed release date for Steam Early Access.
Save Break
To Install the Windows Build follow the instructions in the link below
https://www.patreon.com/posts/29527126
To Install the Linux Build you must download Cloud_Meadow_Beta_VersionNumber_Lin.zip.001, and Cloud_Meadow_Beta_VersionNumber_Lin.zip.002, to the same location on your computer and then unzip the first archive.
Additions
- Added Female Wolf to combat
- Added Female Centaur to combat
- Added Male Cat to combat
- Added Male Holstaur to combat
- Added Kreyton combat overhaul
Changes
- Using consumable items in combat will now incur an end of turn
- Improved Fio's combat UI
- Fio's relevant ability cooldowns will reset when rolling a jackpot (1 ability reset) or rigged roll (all abilities reset)
Fixes
- Fixed bugs that prevented progress on the tutorial week story
- Fixed tutorial quests playing again each season
- Fixed some items missing an icon.
- Fixed some items not having a description
- Fixed some typos
- Fixed some animations not playing correctly
- Fixed talking to the captain before talking to Jubelle causing a softlock
- Fixed items in some shops showing a quantity of 1 instead of the correct amount.