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To Install the Windows Build follow the instructions in the link below

https://www.patreon.com/posts/29527126

To Install the Linux Build you must download  Cloud_Meadow_Beta_VersionNumber_Lin.zip.001 and  Cloud_Meadow_Beta_VersionNumber_Lin.zip.002 to the same location on your computer and then unzip the first archive.

Additions

  • Added a tending animation
  • Added a petting animation
  • Added tooltips to the farm buttons so you can tell what they do.
  • You can now cook in bulk when using a recipe
  • Added rotating Stock to Jaero it changes every season
  • Added rotating Stock to Yonten it changes every week
  • Added level scroll to Katarina Station
  • Added hotkeys to monster interactions
  • Added missing lamia pregnant sleeping animation

Changes

  • Album buttons in game now opens the album
  • Updated the quality star icons to a new ones.
  • Echo stone is now consumed on use. Giev will send you a new one if you reach garst after using your first one.
  • Changed how the starting crops are randomized
  • The water button now disappears if the crop is already watered
  • Temp buffs now last for the day.
  • Removed the weather protector from the game as it is useless
  • You can no longer fill a hole with dirt as there is no reason to do so
  • Merchants who come and go like Jerkan and Egg Seller have their stock randomized each time they come.
  • Optimized all the fence colliders and reduced their size (There will be another pass on them in a future version to make them even smaller)
  • Optimized farm field colliders
  • Made the interactions and nameplate more centered on the monster.
  • Adjusted fade out time on Sieger’s walk away
  • Max zoom on the farm increased from 2x to 2.5x
  • You can now use zoom at Katarina Station
  • Removed manumission/manumit related words as it was not representative of the farmer monster relationship. Now it’s called Graduation and Release.
  • Removed some unnecessary narration from some dialogue 
  • Updated Camellia’s idle animation
  • Updated Poponddopulous’s idle animation
  • Updated the visuals of the scroll bar in the history window

Fixes

  • Fixed Beck missing his sprite
  • Fixed a missing dialogue when speaking to Beck
  • Fixed spelling in Beck’s dialogue
  • Fixed a missing word 
  • Fixed some cases of the old interaction system being in place.
  • Fixed a bunch of NPCs not having idle animations.
  • Fixed visual issues with the inventory UI
  • Fixed being able to sleep through the cat event.
  • Fixed some of the old player messages showing up when they shouldn’t
  • Fixed crops regrowing themselves instantly
  • Fixed dead crops coming back
  • Fixed crops instantly dying
  • Fixed being able to see the interaction bubble while sleeping
  • Fixed having to walk off a crop spot to get the new buttons
  • Fixed being able to repeat farm animations while one is animating
  • Fixed temp buffs not giving any stats
  • Fixed temp buffs never ending
  • Fixed being able to build a building in the wrong spot 
  • Fixed being able break building by trying to upgrade them as if they were a field
  • Fixed an error being thrown when you didn’t have a trainer in the training field
  • Fixed loading the game inside the hot house not moving the camera
  • Fixed egg incubation timing and progress bars not updating correctly
  • Fixed an issue with incorrect monster states
  • Fixed monster interact buttons being above the monster
  • Fixed the cooking window not defaulting food to the first available and only checking to see if you have a 1* quality for that recipe.
  • Fixed a harvesting related issue where crops were not harvesting correctly
  • Fixed the farm buttons not updating correctly when selecting a seed or fertilizer
  • Fixed a bug where sometimes saves would save into a folder not belonging to their save group.
  • Fixed ancestry having some save/load issues.
  • Fixed a save/load issue with merchants that could cause us to do a save break
  • Fixed an error being thrown by the dialogue window
  • Fixed part of the quest text not being visible
  • Fixed In some abilities of a female character it would show a  random }
  • Fixed the history window scrolling super slow.
  • Fixed Sieger Idle pivot not matching his walk
  • Fixed Sieger and the union guards taking longer than intended to fade out.
  • Fixed a font error on the inventory window
  • Fixed some distortion in some HDs
  • Fixed album related bugs

Comments

Anonymous

For me impossible to extract the game files since you change the way to open it ...

Anonymous

The self extracting archive is still giving me the: "can not open file as [7z] archive, is not archive" error. This problem is common to all builds of the game I have tried, going back to before 3.12a.

Anonymous

I found what I'm thinking could be a bug or glitch or something,but I may be over thinking it... the reason im posting it here is that my desktop doesn't exactly pull up "support@cloudmeadow.com" no mater how many times I try... anyways... I started the game over again like I always do when going to a newer version of a game I've started prior to getting the latest version, I had unlocked some animations involving the other gender of the PC and looked at one of them just to see said animation again early and after starting off as a male PC and watching a female PC animation, it switched the gender of the PC and changed the name after exiting the galore... not sure if I'm doing something wrong while playing or if it is genuinely a glitch/bug... sorry for posting here, but like I said, my desk top isn't pulling up the other site...

Anonymous

Is the HD sex shading bug fixed in this one? Edit: No sadly it is not.

Anonymous

I have found a bug when you have gone to the mine and are goinf to report to Sieger the conversation dont start you get stuck.

Anonymous

Love the new preg animations.

CloudMeadow

are you running it as a .exe? Not through 7zip? You need to just double click on the .exe OR run it AS a .exe explicitly if you're reset what the default program for opening it is.

Kordain

Found a minor issue near the beginning of the game. When talking to Kreyton a second time after the introduction conversation. Eve's portrait shows up despite me playing as Evan.