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Saves are compatible

Additions

  • Added the winter terrain to the farm.

Changes

  • Full combat rework for Yonten - all new animations, UI and abilities
  • Combat Attack buff is now a %-bonus of a flat damage bonus
  • Changed the how crop health is processed so will now die when they should.
  • Updated the dialogue UI based on patron feedback
  • Reworking watering system rather than an integer amount of water that ticks down over the day(more or less based on the weather), it is now a boolean so a crop is either watered for the day or it is not.

Fixes

  • Fixed crops appearing watered when planted
  • Fixed grownut having the wrong sprite
  • Fixed some spots construction on the construction UI being inaccurate with the farm’s locations
  • Fixed an error in the breeding window
  • Fixed flimflan not planting correctly
  • Fixed farms not upgrading correctly
  • Fixed a bug with the winter bundles
  • Fixed exiting the hot house putting you in the wrong place
  • Fixed a visual error with text in the inventory
  • Fixed a layering issue with the party window
  • Fixed construction UI’s special slots not showing their sprites
  • Fixed not being able to cycle food quality in the cooking table
  • Fixed an option when talking to Giev and Garst not working.
  • Fixed a bug when generating bloodline traits
  • Fixed a small bug in the scripting for the dialogue in the first scene
  • Fixed a bug where a new save would it’s save into an existing file.
  • Fixed the vertical/horizontal alignment of some crops
  • Fio's combat animation should no longer have blank frames
  • Fio's combat UI should no longer keep spinning ability reels when skipping her turn before reels have slammed
  • Shield buff type(used by Lamia & Yonten) will now correctly block damage, and the damage numbers will have their own colour
  • Potentially fixed an issue where the player would spawn out of bounds of the dungeon.

Files

Comments

Anonymous

The game is getting better and better every patch! Though I think the dungeon map is still unpolished, thus I would like to note a few things: - For some reason, at the end of encounter combats in Dungeon, I get teleported to the starting position on that floor. - It would be great to have a mini-map, that will be a great quality of life improvement. - It would be nice to have an indication of what floor am I on right now. Keep up the good work!

Anonymous

I notice in this update, that their is less spots to farm crops than before.

NineInchClawz

I can't enter my farm! :(

MiReBe

Yonten skill animation is bugged... he's just standing doin nothing when activating his attack

Anonymous

Yeah, Yonten appears to break combat, and I keep getting a glitch where the game freezes and my mouse buttons stop working. I guess we have to wait for a patch.

Anonymous

the mushroom jumps, in the wood dungeon, are to far left so you cant jump on the platform. jumps to the right und jumps from up to down.

CloudMeadow

can you bring us logs and a save file on our discord where that teleport bug occured?

CloudMeadow

there are. Now the crop fields are upgraded based on how many fields you have adjacent to one another and how highly you've upgraded the fields.

CloudMeadow

need screen shots and preferably saves made directly next to them so we can see this.

Anonymous

I'm a new patron and am having immense trouble getting the game to run. For some reason it wants to run through 7-zip instead of running?