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Last hotfix for the month, coming in very late but we wanted to make sure that you guys got the Eve X Male Dragon Climax before the month was out.

Additions 

  • Added a new font to replace the old buggy one.
  • Added Eve X Male Dragon Climax  

    Changes: 
  • Changed the chances for each type of event so no more everything is a shop.  


Fixes: 

  • Fixed Breeding calculations for children. 
  • Fixed Being able to Incubate eggs if you have no space for them in your barn. 
  • Fixed Cat missing defeat animation. 
  • Fixed Auto-Forcing Fullscreen again. 
  • Fixed eggs giving a random species 
  • Fixed Movement being weird sometimes. 
  • Fixed some resources nodes in dungeons giving unlimited resources. 
  • Fixed Brontide Close Quarters buff using duration instead of value for the buff’s effect. 
  • Fixed the area behind the dialogue and it’s actor not darkening. 
  • Fixed a bug where you were able to get eggs that you shouldn’t have from dungeons. 
  • Fixed a few of the enemy abilities causing a combat lock. 
  • Fixed the combat music sometimes not switching. 

Comments

Anonymous

Code doesn't seem to still work

Jay Willynogs

1) Using the mouse wheel to scroll up/down in the gallery is extremely slow. 2) When you disable then re-enable the audio via the button below the sliders, the audio comes back on much louder than what it defaults to when the game is first booted.

Jay Willynogs

3( If the game is paused and you click on the arrow to toggle the Quest Log it will move slowly to one side or the other, then repeatedly toggle between the two normal states depending on how many times you clicked on the arrow. (This was one of the most amusing bugs I've encountered in a long time)

Anonymous

Well, something with the breeding system or the barn in general completly broke in this version. I managed to make the cat girl and wolf guy completly disappear after they bred with eachother. Then after I got some cowgirl eggs they hatched into some wierd thing that looked like a wolfguy (in the barn) and as a cowgirl (in the barn menu), then when selected for breeding they turn into a questionmark with an unknown gender. Very strange.

Anonymous

Also the combat is still very buggy. Sometimes the it just gets stuck (no one is able to do anything) and you are forced to do an emergency exit. Other times everyone is immune to damage so the battle goes on forever unless you do the emergency exit. Another thing I noticed is that the player (Evan in my case) is very weak, recovers stamina VERY slowly and is one-shotted by any attack.

Anonymous

In the dungeon, my character walk on the sky without touching the isle ground ou go back on véhicule to come out.

Anonymous

The .exe file is there for me now! I tried the code, and it seems like it unlocks some scenes but not all. From what I can see, this is what is still locked: -Eve x MDragon -Evan x MDragon -Eve x Chimera -Evan x Chimera -Eve x FLamia -Evan x FLamia -Eve x MCyclops -Evan x MCyclops -All the Monster x Monster sprites

Anonymous

Button presses on Linux were fixed in 2.01.4D, but are again broken in 2.01.4E requiring you to press enter after clicking the button which makes game play painful or impossible in places.

Anonymous

Played a bit more and made some more notes: -At the start of the game, the Quest Log appears over some of the controls text, so I can't read it. (I can't read all of what buttons do what bc the Quest Log is in the way.) -In Full Screen, I am unable to alt+tab back to my desktop on Win10. The screen just flashes and then won't let me leave the game. I pressed "Toogle fullscreen" on accident instead of pressing "Screen mode" and the game became windowed, but at fullscreen size, and then crashed. (Music stops playing after a few minutes and I can't switch back to fullscreen, close the options menu, or click/interact with anything.) Restarted the game, keeping it in windowed mode. -Breeding Catgirl x Wolfguy caused them to both disappear, no mating sprite animation, no egg. Went to bed for the night, and they did not reappear the next day. They were also not in the breeding menu anymore. I bred Centaur x Cowgirl and the animation did show up, but it kept going for 2+ in game hours. Wasn't sure if it was supposed to stop at some point and give me an egg? Might be nice to have a breeding timer/rest timer so I know whether the monsters are glitched or just resting. (And for how long.) -Weird graphical flashing when I enter town from the farm. Looks like white with black pixels in a bar on top, goes halfway up the screen when the character moves. -Tried to Ring the Bell, but none of my characters ever got a turn. Enemy kept hitting everyone over and over, but doing no damage? Used emergency exit to leave the battle. -Visited Yonten's shop. Quest log appears on top of item descriptions making it difficult to read. After exiting shop, realized there is a triangle to show/hide the Quest Log. However, if you click it while in the shop, it doesn't work. Instead, every time you click the triangle while in the shop, the Quest log moves by a small fraction. Then when you exit it goes back and forth based on the number of times you pressed the button. Seems the shop disallows the regular animation from going? -More of the graphical flashing when exiting Yonten's shop. -More of the graphical flashing when exiting Camillia's Inn. -Graphics flashing black when visiting Kreytan's farm. (Outside, not inside house.) Keeps flashing during her dialogue. -More of the graphical flashing when exiting Kreytan's house. -Went to the docks, talked with the Cow lady to see the map, selected the Catgirl dungeon. Party selection screen came up, I can see all the party members, but can't select any of them? Realized partway through I need to drag and drop, just like monster mating. I was just trying to click them. -More of the graphical flashing when exiting the docking house to get to the flying manta ray. -I really like the jumping animation for getting off the ship/jumping down from rock paths. -Since dungeons are kinda big, it would be nice to be able to run. -Sometimes have a hard time triggering the jump across the rock paths. -Got into a battle with some bandits? One large guy with a scimitar and five smaller ones. For some reason, Jaero's attacks always miss. When other party members hit, they aren't doing any damage? Eve died in the first round and Yonten took damage, though. After a couple of rounds, all my party members ran out of the blue bar (energy?) and none could attack. The enemies also all had run out, except the big one, and none of them were attacking. Nothing happened, so I had to emergency exit. Might be good to have some visual representation of turn order, so I know who is going next? That way I know earlier if there is a glitch.