Home Artists Posts Import Register

Content

You can find the update here:

https://mega.nz/#!tIpSyYbR!jnpYixcFM40aS8C5rPrP_ORax6Lnu5qVho5m63NKr_g 

And here is the changelog:

New area of Rahib's map done (if you want to check it out, talk to the guard on a horse in Rahib);

Slime girl improvements (drawing for the sex scenes, possibility to give up on the quest to stop her, new sex scene);

Balancing of the healing items (you should be able to buy only up to 5 healing items per category, but if you find more, you can keep them);

2 scenes for drunk married guy (you are a bunch of cheaters! XD);

2 new random events, which can happen in the Residential district during daytime (+ 1 follow up for scene for one of them);

A new "job" with 3 scenes (it starts as a random event if you get drunk at the pub, and right now "attendance" is optional, but I'll change this later on to be more strict, I am unsure if it should trigger a bad ending or not);

minor tweaks to a few dialogues (trying to make the physical changes "appreciated" by random people, mainly this ended up going back into the new job scenes);

Right now you can find a circus outside of Tarkas, mainly as a testing ground for minigames. I wasted a lot of time doing trial and error for these, because they all use a bit of scripting (otherwise, they would be almost impossible to make, or require insanely long code). They are nothing you haven't seen before, but I didn't manage to put them in the game properly (setting up rewards, scenes and whatnot around them), so you can check them out as concepts, and maybe tell me what you would like to go with them, once I fully implement them (or if you don't like them, let me know what's wrong with them).

There might be some other, minor stuff (for example, I started inserting the bikini when you get dressed at the bath house), but I don't keep track of such small changes, usually, so I am not sure if I am missing much.

I also did a lot of progress on how the "Traits" page will look like (I finally managed to understand how to make it work properly). It's probably just me being dumb, but I had a hard time doing something a bit fancy with it, so I really wasted more time than I'd care to admit on trying to make it, and tie the loose ends. I can probably add it whenever I want, now, but I am considering making it even better, so for now we'll have to wait (I am not sure if I want to postpone adding new traits until the menu is finished, but it would be bad if you can't track them so, maybe I'll have to at least prepare a temporary solution as I finish the menu).

This should be about it! I am not going to write a dev blog this week (I mean, I don't really expect to do much in a day XD), so other than bugfixes, and the poll results, I am going to write something new only a week from now. Until then, have fun! ^_^


Comments

No comments found for this post.