March update! (Patreon)
Content
https://mega.nz/#!ARJR2JDT!GNPhWZnJ_lQ95oYiyPdzpSxcvEH1lrln7gMUfSZWVPI
And here is the changelog:
New temple is done (it has quite a lot of secrets and puzzles, hopefully you'll enjoy making your way through it!);
The new TF spell is done (it was mostly done a while ago, but I added some uses for it now, as well as ironed out a few issues with it);
I reworked the mouse TF and the new TF to use a slightly different method (you should be unable to cast spells when transformed, among other things). Do let me know if there are any problems with the new changes;
I have been toying around with new combat mechanics, you can unlock a summoning in the new temple (it's one of the secrets ^_^), and I have added a new combat spell, introduced elemental interactions, etc. This might warrant a combat tutorial at some point, but I'd rather wait until the combat mechanics are definitive;
I have added a new NPC, which took the place of the mermaid in the first temple (the mermaid relocated in the new temple, instead). She has some interesting dialogues and a couple of sex scenes;
Did some preliminary work on the quest log entry for the next quest in the main storyline.
I also fixed the following bugs:
Fixed light change when exiting the tattoo parlor basement;
Fixed exit of the unfinished (now finished) temple map;
Fixed guard of the bazaar getting in the way after a hypno-pendant event got you there;
Fixed a problem with the farmhand disappearing on the cowgirl path, allowing you to go where you shouldn't (please, do let me know if this is fixed, I think I tried to take care of it multiple times already, and it always pops back up);
Changed the way the message you get when fainting in the first dungeon works, It could be wonky when it happened as a cowgirl.
There might be something else I am forgetting, but as always, it can be hard to track all the small changes.
I hope you'll enjoy the new content (including the new art!), and please, let me know if there are any bugs. I should prepare the poll soon, but I got swamped into dealing with this one, so forgive me, I'll try to hurry up with it. Have fun! ^_^