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Well, actually, tattoos will only be for the protagonist, so I lied! :p I was supposed to work on jobs, but I was getting stuck (having a hard time finding inspiration), so I decided to work on something I already knew how I wanted to tackle, I went ahead and added the tattoo parlor to the game. You can access it starting from day 2, when the road to the slums will open partially (up to the first screen), since the riots aren't completely over yet (it has nothing to do with me being unable to finish an entire district in a week, no sir!).

I added 5 tattoos for the right arm, and the nipple piercing, for now. I decided to wait on the other stuff, since they wouldn't show up with the current graphics (using busts at an angle makes it hard to find space for tattoos). Maybe I'll add a way to check individual parts (like a close up for the other arm, the legs, and the tramp stamp that will inevitably be used), or I'll just use text descriptions, or once I get to pay an artist (hopefully when December comes and the payment checks out, I can start "investing some of the money on art) I use a different perspective, which shows more of the body (it would still need some trick to see what's going on with your back, though). I decided that if I use custom illustrations for sex scenes, they won't feature the tattoos (as much as it pains me, they would all need custom layers, I feel like that could be potentially a lot of work for little impact). I hope to clear up my thoughts on this as I move forward, it's probably not a huge deal.

I also updated the personal page, so now it does display a minimal description of your tattoos and piercings, if you have them. This (together with my plans to add traits) cemented my idea to add more pages (the space for listing tattoos and piercings is too small, otherwise) to it. UI work is always a bit annoying, but hopefully it will be worth the effort. I have to consider if I want separate pages you can pick from a list for tattoos, piercings and traits, or if it's better for players to have them all in a single page (that would make the menu less "nested").

I also added the first area to the slums, as I mentioned before: the map and the less important NPCs are more or less done, but I am considering adding the brothel in this area, which would take some effort to make. Having a week or so before the next release might make it hard to finish this one, but it should be doable.

There is also a little "secret" to find related to the tattoo parlor I managed to sneak in, hopefully those who like my puzzles will appreciate the little extra. :)

I think this is it, as far as content added goes for this week, and for the plans for the next one. I am sad to note nobody actually wanted to suggest anything for the giveaway (was it the game that wasn't interesting enough, or were people simply not interested in making the suggestion?), I had a couple more games which landed in my lap when I got an ultra cheap bundle, but if people don't partecipate there is little point in coming up with little competitions (and I don't like just giving them out like in a raffle, that's just too boring). I'll try to think of something for the future, to make it more interesting, but if the experiment doesn't work next time, I'll probably won't try anymore, and spend my time thinking more about the game. ^_^

I should probably get the next poll up this week, so people can vote again on what they would like me to for next month. I'll probably make a shorter list this time, of things I want to do in the short term, so that people can choose while I get to work toward my overall plan.

Anyway, see you guys next week! ^_^

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