Home Artists Posts Import Register

Content

https://mega.nz/#!5EozUSDC!eiBnVuk-zueLPYDLZYF3VpJa5oz5BPajNxaLttX4INk 

Well, we still had a long way to go, in order to make the new quest fully operational. This takes care of the following issues:

  • Fixed detect magic not working as intended and a series of issues in the final area of the quest;
  • Fixed institute exit teleporting you somewhere else;

This release is mainly to make sure the quest finally works as intended, since it had many small problems piling on each other (and a major issue that prevented players from playing it from beginning to end). Last minute additions are inevitably buggy, but I probably should have taken an extra day to test it properly. Anyway, this should be it. Unless I am blindsided by an old bug, there shouldn't be any other major issues present now.

Comments

No comments found for this post.