Weekly Dev blog: overwhelmed (Patreon)
Content
I have been working on the required maps (the throne room + some other areas of the castle, and some of the future areas for the town you might rule over once you are a noble), I did select a good number of the graphical assets for the king and the nobles (there are quite a few figures I'll need for this path), decided how I want to handle entry to the noble path (I have decided to have a quest to "gate" the content, so that I have an easier time handling things, which will involve finding the missing son of a noble).
I also worked on the follow-up for the alchemy quest ( since it will play a role in the path), and started writing the scene for when you get to the castle.
I am really tired, so my apologies if this recap lacks energy, I'll try to make up for it next time. Maybe I'll post something mid-week, so I can ask you guys if you like the assets, and the maps I am making, but for now, I am going straight to bed. See you soon! ^_^