Home Artists Posts Import Register

Downloads

Content

With 2008's Fallout 3 bringing the fabled RPG series to a new generation of players who couldn't—or didn't want to—play the first two games, Bethesda had an audience poised and ready for more post-apocalyptic RPG fun. With Skyrim currently in the works, the developer turned to Obsidian Entertainment to transform an abandoned Fallout project into a fitting sequel in just 18 months. And what could have felt like a cheap cash-in ended up being the series' finest moment to date. 

On this week's episode, join Bob Mackey, Gary Butterfield, and Kole Ross as the crew drinks plenty of refreshing Sunset Sarsaparilla and talks about the sprawling, somewhat messy masterpiece known as Fallout: New Vegas.

Files

Comments

SilverHairedMiddleAgedTuxedoMask

Wasn't the reason why Big Iron became such a meme because of a glitch where Big Iron accidentally overwrote another song on the track list in addition to it's original listing, so Big Iron was guranteed to play twice every 30 minutes before the radio station looped?

Wood Duck

I only ever played a smatter of 3, NV and 4 but your comment had me looking up the real world songs used in each game. I am shocked that "The Great Atomic Power" by the Louvin Brothers wasn't included! Probably because of the southern Baptist theme of the song, though that just makes it hilarious and suitable for the satirical tone of Fallout! "We are chosen because we are American and the correct flavour of Christian so we don't fear the hot button apocalypse topic of this decade!"

Michael Castleberry

I finally got around to getting New Vegas in 2010, a couple months before Dead Money dropped. A lot of the bugs were fixed at that point so I had a blast the whole time. Everything about the vibe made it kind of tough to go back to Fallout 3, which I had played obsessively in 2008.