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Teenage Mutant Ninja Turtles: The Cowabunga Collection is finally here, meaning we now have the chance to officially play over a dozen TMNT games from the eight and 16-bit era—most of which never saw a re-release! But how did this compilation come together, and what are the specific quirks of the many, many turtle-based games it contains? On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Digital Eclipse's Chris Kohler for an inside look at how the ooze is made.

This episode is sponsored by Konami, who provided us with pre-release copies of TMNT: The Cowabunga Collection.

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SilverHairedMiddleAgedTuxedoMask

I have a 6 hour flight next week and because of this episode I decided to get the game on Switch so I can play it with my girlfriend on the plane ride, so your advertising definitely works on me.

Anonymous

This is a good trio