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Our string of 20th anniversary extravaganzas finally comes to an end this week as we offer a little love to the GameCube, too. In celebration of the best launch-window release for GameCube, we look back at the charming, inventive, and long-overdue-for-that-sequel-Miyamoto-keeps-promising Pikmin series.

Description:

Henry Gilbert, Bryan Auer, and Wesley Fenlon heed the call of Jeremy Parish's whistle and race to gather as much information about Nintendo's Pikmin franchise as possible, then return it to the Onion before sunset. Edits: Greg Leahy; artwork: Shaan Khan.

Music:

  • 09:15 - View (Area Select)
  • 18:28 - Pikmin (Title Screen)
  • 27:10 - Prologue
  • 37:02 - Night Comes | Carry, Fight, Increase, and be Eaten (Tutorial Demo)
  • 47:47 - The Impact Site
  • 54:46 - The Forest of Hope
  • 1:03:13 - The Forest Navel
  • 1:11:31 - The Distant Spring
  • 1:18:23 - Ai no Uta (as it appeared in Super Smash Bros. Brawl)
  • 1:27:27 - Today's Results
  • Closing - Escape to Hocotate

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Comments

Michael Branson

All right Pikman! Cant believe it’s retro but that’s time and life. This game was so fun. I still think of it as that new Nintendo franchise.

littleterr0r

I don't know why a new Retronauts fills me with such joy every Monday, but it does.

Anonymous

Never played these games, but now I'd really like to. Great stuff!

Anonymous

Since your talking language issues in the beginning of the episode… In Danish “min” means “my” and “Pik” is slang for penis… enjoy!

Addison

Something I was surprised you didn’t talk about on this one was how Nintendo literally made a new flower to promote the game! I think about that a lot haha

Anonymous

Belatedly listening, but just have to say that, my goodness, that art is so nice! Can imagine that hanging on my wall 😍