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Our informal LucasArts miniseries rolls on with another episode exploring the developer's adventure game output! This time, we focus on 1991's Monkey Island 2: LeChuck's Revenge, the second entry in the Monkey Island series, and one that marked the departure of creator Ron Gilbert from LucasArts. Though it only came one year after the original game, LeChuck's Revenge expands on this formative adventure in some big, bold ways, and still remains an incredibly impressive showpiece—in terms of both design and production values—nearly 30 years later. On this episode, join Bob Mackey, Jeremy Parish, and Fangamer's Nina Matsumoto as the crew journeys off to find Big Whoop and discovers the real treasure was the filthy lucre they found along the way.

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Kormakur Gardarsson

Great episode, special treat to hear more from Nina Matsumoto. Hope she appears again soon!

Anonymous

Bob, I hate "But actually..." However, I think Monkey Island 2 is more Absurdist than Nhilistic. Mostly the difference being the level of humor and good will you can approach the total chaos and meaninglessness of the universe. :-)

Ian Easton

"If this were a Sierra game, the designer would literally come to your house and take a dump on your floor."