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For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for the ten years Igarashi found himself away from the style of game he and his team popularized. But does our current glut of Metroidvanias make his newest creation, Bloodstained: Ritual of the Night feel less special? On this episode, join Bob Mackey, Jeremy Parish, and Imran Khan as the crew explores Igarashi's latest work to find out whether or not it's a total Dragula.

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littleterr0r

God, I love your puns.

littleterr0r

I'll see you guys at PRGE and Bob, thanks for pronouncing Oregon correctly this time.

Abrahm Simons

I agree so hard on the thoughts on bosses in metroidvanias. I haven't yet played Bloodstained but while playing Hollow Knight I would bash my head against the wall on those boss fights. Yes, I see the pattern, no, I don't want to perfectly execute the pattern 5-15 times in a row or die. I tend to find the exploration of the metroidvania much more satisfying than the bosses.

Anonymous

Loved this ep. guys, thanks for doing it.

Anonymous

Is the Metroid vs Castlevania panel available anywhere?

retronauts

It's on PAX's Twitch channel. If we could figure out how to scrape audio from a Twitch archive, we'd post it as an episode.

Anonymous

Loved this episode! Glad to hear mention of "The Mummy Demastered"... but would you know if the bugs were finally fixed?