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This week's episode has been in the can for a while, waiting for a quiet week for us to drop a low-key bonus conversation on you. I caught up with the guys from Retrotainment back at Portland Retro Gaming Expo last fall to talk about the challenges of creating all-new video games for defunct systems. What inspires that as a business model? What challenges does it present?

Description: Tim Hartman and Greg Caldwell from Retrotainment talk to Jeremy Parish about the art and science of creating brand-new NES games such as Full Quiet.

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Anonymous

I also used to put NES soundtracks on CD and listen while driving! So much nostalgia in those (Double Dragon, 1943, Wizards &amp; Warriors, Skate or Die).

Laurent Giroud

Great theme! Looking forward to listening to this episode!