Episode 167: Super Mario Oddities (Patreon)
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Well, anyway, change of routine here—Bob's off on vacation this week, and I have a massive backlog of episodes that need to be posted (no, seriously, I have almost 20 recorded and in the wings). So I'm stepping in this month to catch up while he winds down. Don't worry, though, you'll still get your monthly dose of Bob despite his absence from the production board; this episode and Friday's Micro both feature him prominently expressing opinions about matters on which he is opinionated.
This week, we have the follow-up to our Super Mario Bros. 2 episode from a couple of months ago. We wanted to talk about The Lost Levels in that conversation, but we ran out of time. So, we invited back Ray (along with Henry Gilbert) to go over the most controversial of Mario games. Since that wasn't quite enough to fill an hour, we expanded the conversation to include Mario's other oddball 8-bit outings, from Mario Bros. to Wrecking Crew to Game & Watch.—Jeremy
Description: Ray Barnholt and Henry Gilbert join Bob and Jeremy to talk about the OTHER Super Mario Bros. 2—plus, we fill in the 8-bit Mario gaps we've never touched on before. Call Foreman Spike, 'cause we're the Wrecking Crew, baby.