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Starting today I'll be recording a Devlog about the current state of development and what all has been done over the last week. I'll be attempting to upload a Devlog every Friday.

This week the rest of the assets needed for combat has been completed, Tin's model and the Enemies model are both completed and animated along with the combat map and it's textures.

The combat system is almost complete all that's left is the Defend command, evasion, counter and the stat blocks. Once that's completed the combat system will be mostly complete and in a playable state for the alpha.

More progress has been made on the overall story outline and the dialogue for the prologue of the game that'll be played through in the alpha.

That's it for this Devlog I'll try to get better at writing these as time goes on see you all next week!

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