Lorain News (Patreon)
Published:
2017-06-16 06:00:36
Edited:
2022-08-07 12:24:25
Imported:
Content
About Lorain progress:
I already create all tilesets, my team start to create active objects and environment objects for game, also after I finish optimizing Tower and make extended version (with option to customize characters) I will start to animate it all, but until it was not finished I will show concepts of xxx scenes how I say earlier ;3
This is link on some content (Here is tilesets, some xxx scenes concepts and concept of spider cave zone):
https://yadi.sk/d/lqZlaZuu3KB8Cm
Also our programmer was developing game mechanics on basic objects in Unity (We not have animations yet so he try do it on boxes )) )
So - all in progress! ;)
Also I want to say about Tower optimizing progress - it was goes not well, not so fast how I want, I open tons and tons of frames and transfer some to pictures (it heavily decrease lags), and something I redraw to simple vector figures, but game contain 7000 symbols, and I really can't count how much frames it contain x_x at this moment I rework only empress battle part, but I need to find something else to decrease lags even more, I want to make it less laggy for laptops :)
I already create all tilesets, my team start to create active objects and environment objects for game, also after I finish optimizing Tower and make extended version (with option to customize characters) I will start to animate it all, but until it was not finished I will show concepts of xxx scenes how I say earlier ;3
This is link on some content (Here is tilesets, some xxx scenes concepts and concept of spider cave zone):
https://yadi.sk/d/lqZlaZuu3KB8Cm
Also our programmer was developing game mechanics on basic objects in Unity (We not have animations yet so he try do it on boxes )) )
So - all in progress! ;)
Also I want to say about Tower optimizing progress - it was goes not well, not so fast how I want, I open tons and tons of frames and transfer some to pictures (it heavily decrease lags), and something I redraw to simple vector figures, but game contain 7000 symbols, and I really can't count how much frames it contain x_x at this moment I rework only empress battle part, but I need to find something else to decrease lags even more, I want to make it less laggy for laptops :)