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  • Improved water of oceans and lakes with more cristaline look and updated foam
  • Added raindrops on vehicle wheels
  • Added raindrops on vehicle windshield (optional preset) 
  •      · with physics reacting to handling (requires proper dirt UV map setup)
  •      · no need `vehshare.ytd` textures
  •      · vehicles with wrong UV map also works, but need at least some UV map setup
  • Added Fresnel Lens effect with glass refraction
  • Updated dither of Motion Blur effect for smoother effect while keeping amount of samples (same performance)
  • lvl4:: ParticleFX: increased density (not intensity) of burnout smoke

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