Muffled Line (Patreon)
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It's extremely difficult trying to speak with a creature's intestinal tract smothering your face. In most circumstances it's not even worth trying. However, when your situation's desperate enough, there's no shame in a few panicked screams, moans and grunts.
The girls pictured here are, or were, part of a biological research team. Their task was to engineer a creature capable of turning hazardous materials into otherwise harmless, biodegradable waste. It would need to be able to consume large volumes in short time-frames, therefore, a kind of worm was the most logical direction to work in.
Unfortunately for these researcher girls, they failed to correctly engineer the worms' diets, instead breeding worms hungry only for human meat! How could this happen? Did the girls contaminate one of the dietary samples with their own DNA? Could they have amplified a lust for flesh that was already present in the worms' genes?
These questions don't matter anymore, not to the girls anyway. Their main concern now is how to desperately squirm back out of a hungry worm's stomach before asphyxiating! In a cruel twist of fate, squirming only helps suck their nutritious bodies deeper into what is essentially a slimy, squishy sleeve, designed for only one thing: digestion ❤
Inside the worm's writhing bodies, each girl will slowly be broken down into a creamy, nutritious mulch. If they don't choke and faint first, the girls will get to feel just what their voracious creation's gut is capable of~
...Though, unless the girls' boss comes in early tomorrow, there may not be much evidence of left of this magnificent breakthrough >:3
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This was drawn as practice for a quicker, sketchier aesthetic. Ironically, this pic took about 6 hours in total, and the linework came out neater than I intended, but I did learn a few things in the process.
First, when going for a monochrome look, it's important to stick to one hue. I experimented with a red and blue palette, but this ended up looking like a half-way colorized drawing, and just felt unfinished in that state. Secondly, contrast between dark and light is especially important, otherwise everything risks looking flat.
To be fair, I was a bit too ambitious with the subject matter here, working with multiple characters at different distances from the "camera". Together with the needed experimentation, this turned into a long project :p
Hope you like it!