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Baba Yaga update #1

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Anonymous

I feel like making it darker/greyer would help with the spooky vibes for sure!

Terry

I love the fog and lighting of the scene! Looks super improved from the first interaction. I really wish I stuck with 3d art and learned to make environments like that. A minor animation critique: make sure for every action, there’s followthrough and a moment of anticipation. Right as the house stops, have it come to a full stop before sitting down. And bonus points if you make it sway forward and then back a bit as it stops. And then as it sits, have it stretch up wards for just a half second before it sits down. One thing everyone does when starting out is they often don’t put pauses between keyframed actions, causing characters to slide from one action to the next without. Separating the actions with a pause and some follow through/anticipation can make a word of difference As for hiding long legs, the pros usually shrink the thighs if they need to have a bird character sit without having their legs jutting through their body. But it depends on how you rigged the house. It might not be able to do that