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Art by the talented Mirco Cabbia! I'll be designing my own visual Aela replacer too. Like Trueblood, I aim to go for a vanilla-inspired aesthetic.

It's in the title! While Ashe is my main focus right now, followed by the final SDA update, I can't help but start brainstorming for my next big project: the Aela Dialogue Overhaul! (Working title, of course - but definitely not just an "Add-On" this time 😉).

This is just about getting those creative juices flowing. Your feedback (along with my own idle shower thoughts, haha) will be invaluable in shaping the mod's direction. ⚒️

So, what awesome Aela content are you craving?

  • Epic Storylines?

  • Meaningful Character Progression?

  • A Romance Fit for a Companion?

  • Brand New Features?

  • Deeper, More Engaging Conversations?

Let your imaginations run wild in the comments below! 👇 I'll be revisiting this thread and your suggestions when it's time for planning and pre-production.

I'm also aware that there's currently an Aela Dialogue Expansion mod uploaded, but it's far from having any of the depth SDA or IFD-Lydia has.

Quick Housekeeping:

  • SDA Name Submissions: Don't forget! You've still got time to submit your ideas. I'll be organizing and compiling them at the end of June when requests officially close.

  • Ashe Dev Build: The latest build is live for those who want to dive in and test it out. More sneak peeks (including recording sessions of the main questline) are coming soon!

ty ty and stay awesome,

Marty

Comments

jason jones

Aela does love her bow, so having a custom bow created would be awesome, especially with how much her disdain is for the silver hand. Her shield is also very unimpressive, to be honest, but one of the quests that could be done is to enchant Aela's Shield.

Dar Marova

I would like to start by saying I will most likely not be able to play any newer content as I have a daughter on the way in a few months, which does not leave any time for recreational activities. However, I really did enjoy Marty's content. SDA has been with me on every new playthroughs I had over the last few years and it is a mod that just doesn't feel right if it is missing. I will probably come back in a few years when I can spare some time so I hope Aela content becomes a masterpiece for me to enjoy. Before I start rambling on about my ideas for Aela, I do not expect Marty to take my ideas 100% and create a custom Aela just for me. In fact, that would likely damage the already great content he is creating by adding my style of dye to the fabric. Therefore, please only take my ideas as just ideas.....there are a lot of them tho but I promise I am writing every single letter with heart. Meeting with Aela: When approaching Whiterun, if you want Aela to consider you in a positive light, you practically have to sprint at the giant the moment it spawns and pray you stayed in battle long enough for Aela to consider you 'worthy' unless you have a mod that makes giants super beefy or something. The Dragonborn is an actual pathetic whelp at this point (unless you use ALA and are somehow already lvl 100 master combatant without visiting Whiterun at that point but I am going to try to stick to lore as much as I can) and it does not make sense for him/her to charge at a giant upon first glance. Therefore, if one chooses to roleplay a fierce warrior who chases battle without thinking, that decision would be rewarded with a positive tone from Aela such as "You must have the heart of a true warrior to charge at a giant despite your prowess obviously being....well....not very noticeable". Or, if the player somehow hits about lvl 30 or so have a line that goes "I can see that you are a skilled warrior. No wonder you rushed to our aid immediately". The conversation can then transition into Aela trying to recruit the PC into the Companions as she finds the PC interesting. She will then ask whether she can escort the PC to Jorrvaskr and have her introduce the PC to Kodlak. If one decides to wait a few seconds before charging into battle and end up only getting a couple of hits in, have Aela say something like "Well, at least you decided to help. Not sure if we needed it but you are certainly braver than some spectators over there". Aela would still try to recruit the PC but she will only suggest it once in a 'take it or leave it' kind of tone. If one decides to not join the battle at all and walk over to the companions anyway, one would have to initiate the conversation with Aela as she most likely wouldn't be interested in the Dragonborn since he/she was a simple bystander. The PC would say something like "Hello there, nice to meet....." and Aela would cut him/her off by saying "I do not converse with weak cowards. Be on your way and don't bother me citizen". The PC would then try to continue the conversation but Aela would cut in again and say "If you wish to talk, head over to Jorrvaskr and speak with Kodlak Whiteman. He can decide if you are worthy or not. Until then, I have nothing to say to you". At this point it would be similar to vanilla. I am not sure if it is possible to change this scenario like this. If you can, maybe you can add something better than what I have concocted. This is what I thought of so far. I know posting long comments like this is not necessarily easy on the eyes, so let me know if you would like to hear my thoughts some other way.

Steven Todd

I know I'm late, but I'd like the initial encounter with Aela to be far more thoughtful and less abrupt and dismissive. The mod that expands the Companions dialogue helps a bit, but almost anything would help. Give me something to work with, Aela! C'mon!

RikuwOblivion

Use her for the first quest where you find out about them being werewolves instead of Farkis. Get her more intimately involved with the character from the first meeting and have her more as the guide for the DB joining. Interactions with SDA obviously and with Dawnguard and having disdain for vampires.