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After going through every possible issue, it's come down to the size of the archive. Being over 2 GB, even just a little, means it won't install.

The quick-fix to this is to compress image resolution for the Android version of 0.6, mainly going back to the early images that, while small in relative size, have much more compression space. What this means is that a stable 0.6 version will be out soon for Android.

The bigger issue comes with what to do next. There's only so much compression to give without the images starting to look bad. Eventually, the game will grow beyond 2 GB, even with heavy compression. I'm looking at alternatives on how to combat this for Android users. The leading idea is to split ECA into two parts for Android -- one that goes up to 0.6, and then you'd save and begin an "ECA Part II" that will go from 0.7 to the end.

I'll be taking a look at options and making a decision soon, because if I did a "split," I'd want to get it done for the final 0.6 SE.

EDIT: The compressed 0.6 SE version for Android is available on Discord for download. If you can't access it, let me know.

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